As introduced here, I will post mini-reviews of RPGs and MMORPGs during the whole week while I prepare for Draconis, my local gaming convention. Swords & Wizardry What it is A clone of the original, 1974 version of Dungeons & Dragons (often referred to as 0th edition). It includes all the non-proprietary elements of the […]
Capsule Review Week: Intro and DDO Eberron unlimited
I’ll be spending most of the coming week preparing for Montreal’s Draconis gaming convention (where I’ll host a Dungeon Reality Show game, 2 Swords and Wizardry games and both a French and English Seminar on DMing 4e). While I initially thought I’d take the week off from Blogging, my evil backstabbing mastermind lieutenant PM mentioned […]
Champions Online: Being 13 Forever
Oh yeah, like some others, I succumbed to to the Champions Online bug. I’ll post a short review later this week but in the meantime I had to share a few screenshots of my latest PC, the 4th I made so far. And I confess that I really am nothing more than a 13 year […]
Friday Chat (Early edition): Are you a Backseat GM?
I’m posting this early since I will have limited net access tomorrow. On Friday night, I get to lay aside my Dungeon Master’s Screen, maps, stack of books and other DM paraphernalia to grab a lone piece of paper, one rule book, a set of dice, a pencil and a mini. I get to play […]
City of the Overmind: Rumble in the Vats 3D, Part 2
See part 1 here. The interesting thing about a D&D session that consisted entirely of one fight is that I can relate it through the classic phases of a D&D combat encounter. What’s that you say? Over the last 10 years, ever since I started playing 3e, I noticed that all fun combat encounters shared […]
City of the Overmind: Rumble in the Vats 3D, Part 1
Previously in Chatty’s Game. Our heroes arrive in the Overmind’s re-education camp, finding several brainwashed monsters and losing their Warden comrade, who he went chasing after another Shifter. Once the commotion abated, the party sought out the camp’s Beholder foreman and defeated it, finding a 3rd key part and discovering how the city’s brainwash portals […]
Friday Chat: Oh Wait!
I can’t write a long post today (rejoice) because I’m about to start work. However, I wanted to bring a hot 4e subject and wanted to launch a discussion about it over the weekend. My players are sick and tired of me harping on and on about the length of combat in 4e. Apparently I’m […]
Old School Geekeout: Of Hirelings, Doors and Long Corridors.
Last Sunday I invited some of my friends over for an afternoon of Geeking out. This week’s Feature Game was going to be another Swords & Wizardry session, using Math Finch’s Tomb of the Iron God. Last month we had a real blast with the Quick Start Rules so I was curious to see if […]
Creativity and the RPG Mind: Part 1, Introduction
With the recent completion of my series revisiting Robin Laws’ Rules of Good Game Mastering, I’ve been thinking about starting a new one. Then it hit me. What if I tackled creativity and it’s role in regards to RPG players and GMs . You see, I’m well aware that I have a high level of […]
Chatty’s review: X-Treme Dungeon Mastery, Part 2
This is a review of Tracy and Curtis Hickman’s X-Treme Dungeon Mastery, done through the voice of 2 alter Egos of mine, Phil and Tony, see part 1 to learn more about it. For part 2, let’s switch who gets to say what first. The Theory of XDM Tony: All right, the section starts with […]
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