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You are here: Home / Archives for Mike Shea

Review: “Monster Manual” for “Dungeons & Dragons” 5th Edition

September 10, 2014 by Mike Shea

With a fantastic design, writing that inspires the imagination, and mechanics that make monsters fun to run and fun to fight, the Dungeons & Dragons 5th Edition Monster Manual may very well be the best monster book ever written.

Filed Under: Featured, Newest Critical Hits, Reviews, Roleplaying Games Tagged With: 5e, D&D, D&D 5e, Monster Manual

A Life Playing D&D

February 25, 2014 by Mike Shea

It’s quite possible that, when we look at the small things that form together to build a happy life, D&D can be high on the list. This might surprise us. Yet if we think about it, the fact that we get so much joy playing D&D might not be all that surprising at all.

Filed Under: Editorial, Featured, Roleplaying Games Tagged With: D&D, Dungeons & Dragons

Interview: Rob Heinsoo on “13th Age”

November 7, 2013 by Mike Shea

On November 5th, Mike Shea of SlyFlourish interviewed Rob Heinsoo, one of the lead designers of 13th Age, live on Google Hangouts.

Filed Under: Featured, Interviews, Podcasts, Roleplaying Games Tagged With: 13 true ways, 13th Age, DM advice, gm advice, icons

Review: “13th Age”

September 23, 2013 by Mike Shea

30 Second Summary 13th Age feels like the spiritual successor of 4th Edition Dungeons & Dragons mixed with the storytelling mechanics of games like Fate and Fiasco. Rob Heinsoo and Jonathan Tweet give us a fully refined RPG mixed with a pile of house rules we can drop into any d20 game. While it’s great […]

Filed Under: Featured, Newest Critical Hits, Reviews, Roleplaying Games Tagged With: 13th Age, 4e, D&D, Dungeons and Dragons, Reviews

The Exaggerated Death of 4th Edition

December 7, 2012 by Mike Shea

Just because Wizards of the Coast pays little attention to 4th Edition Dungeons and Dragons doesn’t mean its dead. D&D isn’t Star Wars Galaxies or City of Heroes; WOTC can’t shut the servers down. With currently published material, we can play 4e as long as we desire and the 4e products released since late 2010 are the best in the edition. 4e didn’t die — it finally became stable. It’s not only alive, it may now be the best time to play!

Filed Under: Editorial, Featured, Roleplaying Games Tagged With: 4e, character builder, D&D, d&d 4e, D&D Insider, Dungeon Commander, Editorial, Marketing

Steve Townshend on Adventure Design Podcast

March 19, 2012 by Mike Shea

Mike Shea of Sly Flourish and Steve Townshend, freelance WotC designer and trained actor, discuss the ins and outs of great adventure design in this most recent Critical Hits podcast.

Filed Under: Critical Hits Podcast, Interviews, Podcasts, Roleplaying Games Tagged With: 4e, adventure design, heroes of the feywild, improvisation, madness at gardmore abbey, monster manual 3, monster vault, NPCs

Initial Impressions of the New D&D

February 3, 2012 by Mike Shea

30 Second Summary Though we know little about the final game, the foundations of the new D&D are solid. The focus on ability scores, flatter power progression, and faster gameplay give freedom to both players and dungeon masters. The refined nature of the game puts a focus on the imagination of the players and the […]

Filed Under: Editorial, Roleplaying Games Tagged With: 4e, 5e, D&D, D&D next

Critical Hits Podcast #34: The Id DM and the Psychology of D&D

January 23, 2012 by Mike Shea

Mike Shea of Sly Flourish and Michael Mallen, practicing psychologist and author of the Id DM D&D blog, discuss the psychology of the gaming table. This podcast discusses some of Mallen’s excellent studies into the mind of the players and the dungeon master and statistical studies of the Penny Arcade D&D podcasts.

Filed Under: Critical Hits Podcast, Podcasts, Roleplaying Games Tagged With: 4e, D&D, DM advice, psychology

Critical Hits Podcast #33: Erik Scott De Bie and Mike Shea on Sandbox Gaming

December 23, 2011 by Mike Shea

Mike Shea and Erik Scott De Bie talk sandbox gaming, specifically in Dungeons & Dragons 4e.

Filed Under: Critical Hits Podcast, Podcasts, Roleplaying Games Tagged With: 4e, DM advice, planning, sandbox, sandbox gaming

The Scaling Woes of 4th Edition Dungeons and Dragons

November 25, 2011 by Mike Shea

D&D 4e is a wonderful refined combat-focused RPG but it scales poorly as levels increase. While many of the elements of 4e scale along a linear path, many powers and effects scale at a much greater rate resulting in large imbalances between PCs and the threats they face at higher levels. This makes it hard for dungeon masters to challenge PCs.

Filed Under: Editorial, Featured, Roleplaying Games Tagged With: 4e, DM advice, epic, epic tier, paragon, paragon tier

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About the Author

  • Mike Shea

    Mike Shea is a writer, dungeon master, video gamer, husband, and son of Robert J. Shea. Mike runs the D&D website Sly Flourish, and wrote the books Dungeon Master Tips, The Lazy Dungeon Master, and Running Epic Tier D&D Games. You can email Mike at mike@mikeshea.net.

    Email: mike@mikeshea.netWeb: http://slyflourish.com

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