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You are here: Home / Archives for dixontrimline

Don’t Do As I Do

September 30, 2010 by dixontrimline

As it turns out, I’m a pretty terrible DM, and you can become dramatically better by simply avoiding everything I do, including telling stories and pursuing reality.

Filed Under: Editorial, Humor, Roleplaying Games Tagged With: DM advice

Reel Melee: The Fateful Duel

September 16, 2010 by dixontrimline

As I watched helplessly, I realized there was a certain rhythm to the battles, a swing and parry, a leap and tumble, a slash and dash and crash… a STANDARD and MOVE and MINOR. All at once, I saw that the action in this movie could be broken into pieces and reassembled into something like the Dungeons & Dragons 4E combat rules.

Filed Under: Editorial, Featured, Movies, Roleplaying Games Tagged With: 4e, breakdown, combat, star wars

Beware the Siren Song

August 30, 2010 by dixontrimline

As more and more players come to Dungeons & Dragons from a video game background, they bring with them a very specific sensibility. The result is that the teacher becomes the student, and D&D players begin to integrate certain aspects that had previously only lived inside video games. For example, video games tend to deal in something I’d call “sense language,” where a scene is set by describing (or displaying) what you see and what you hear. In the same way, dungeon masters don’t talk about the three kobolds, but rather the “three emaciated lizard creatures with fanged dragon heads, hissing at each other in their horrid tongue, turning jagged blades in their clawed hands.” This is immersive, and that’s unquestionably a good thing. Unfortunately, not all of the adoptions are.

Filed Under: Editorial, Featured, Roleplaying Games, Video Games Tagged With: DM advice

Renaissance of Roleplaying

August 16, 2010 by dixontrimline

I feel like it is possible to establish a renaissance of roleplaying, assuming you even want to, but it couldn’t possibly work through just one devoted person, even if that person is the DM. It would just be too excruciating, too mortifying, and gradually, the intensity of peer pressure would grind the Method actor back into a more acceptable shape. If this is to work, it would have to be through an explicit contract at the table.

Filed Under: Editorial, Featured, Roleplaying Games Tagged With: method acting, player advice, roleplaying, rp advice

Antagonistic Viziers and Fleeing Pickpockets

May 28, 2010 by dixontrimline

There’s been an awful lot of digital ink spilled on many 4E subjects, but I can’t seem to find anything about skill challenges. Har har. But seriously, I know what you’re thinking: “For crying out loud, not another skill challenge article.” In the words of the poets and philosophers, I feel ya, dawg. Even though […]

Filed Under: Editorial, Roleplaying Games Tagged With: 4e, skill challenges

Min/Max Mashup

April 20, 2010 by dixontrimline

The power gamer is earnest in his approach to the game, in the same way that an evangelical is earnest about saving souls. This is a player who isn’t content to simply optimize his own character, but expresses an aggressive desire to help you with yours.

Filed Under: Editorial, Featured, Roleplaying Games Tagged With: character, min-maxing, PC issues

What Does Not Kill You

March 31, 2010 by dixontrimline

When I was sitting in my room, working out the battles, it all seemed so easy, so clean, so antiseptic. The party needed so many thousand experience points, so I divided that amount by the number of encounters remaining, spent my budget to buy the monsters, and then we’ll all roll initiative. Somewhere in all that preparation, I forgot about evaluating for fun.

Filed Under: Editorial, Roleplaying Games Tagged With: 4e, challenge, DM advice, minions

Crafting Your Adventure

March 18, 2010 by dixontrimline

How about that for a title? It’s pretty audacious, acting like I’m about to deliver some sort of authoritative how-to guide. The more I think about it, the more I’m convinced that a better title would be, “Crafting MY Adventure,” and still better, “Crafting This One Adventure Once.”

Filed Under: Editorial, Roleplaying Games Tagged With: 4e, adventure planning, campaign planning, DM advice, planning

Arena 4e

March 11, 2010 by dixontrimline

Arena 4E is a fast-paced combat game for two or more players, and it can be played as a bloody free-for-all, a team vs. team cooperative effort, or any other combination.

Filed Under: Board, Card, and Miniature Games, Newest Critical Hits, Roleplaying Games Tagged With: 4e, homebrew week, mini-game

The Almighty Player

February 18, 2010 by dixontrimline

Excuse me, but could I have just a few moments to talk to the players out there? If you’re a DM, with your level-plus-four encounters, your killer dice that never roll below 15, and your behind-the-screen smirk, I’d just ask you to step out of the room for a little while so I can address the players… okay, are they gone? Good.

Filed Under: Editorial, Roleplaying Games Tagged With: player advice

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