This post chronicles the second half of our Freemarket game. You can follow my post on character creation here and my recounting of the first half here. Let’s conclude our David vs Goliath story of stolen sex toys designs, covetous enlightened blanks and subtle revenge. Quick dramatis personae reminder: Jack Knife (Yan): Jack of many […]
Chatty Play’s: Freemarket Part 2, The Steam Stallion
In which Chatty shamefully tells the tale of how his players used a brand new, state-of-the-Art Role Playing Game and tested it’s revolutionary task resolution mechanic… to make a wall and a sex toy. True Story, but hell did everyone have fun.
Chatty Plays: Freemarket Part 1, Character Generation
In which Chatty writes about his Freemarket game, starting with character generation. Expect some gushing about the game system and a walk through of Char Gen
Carrot Design, Part 2: D&D 4e’s Classic Rewards
In which Chatty dives in D&D 4e’s engine and explores the various types of rewards available for its players. He then examines areas where new, interesting types of rewards could be created to enhance the gaming experience of a wider spectrum of players.
Chatty’s New Lair, V2.0
In which Chatty invites you to his basement lair to witness the unveiling of his new secret laboratory of writing doom… or is it writhing doom? I always forget.
Carrot Design, Part 1: A Freelancer’s Challenge, From Needs to Rewards
In which Chatty, on the heels of his last article, explores the challenges of designing new D&D 4e material for gaming magazines and how a writer needs to dodge many pitfalls to deliver a quality, useful article.
Beyond Labels: How Each RPG Serves and Rewards Specific Needs
In which Chatty muses about the relative uselessness of the overused art of labelling RPGs. He then explores the importance of matching one’s needs and motivations as a RPG gamer to the proper game that was designed to cater to them.
From Here to There: Finally Here!
In which Chatty announces that his 4e Adventure is FINALLY out, steals from the publisher to describe the product as a whole and shares his designer notes and the dark secrets behind the adventure he wrote.
Inquisition: The Cataclysm is Nigh
As many of you know (hell probably everyone), today was the launch of Blizzard’s latest World of Warcraft expansion: Cataclysm. More than mere increasing of the level cap with new races and new zones, this expansion rests on a new world shattering storyline that changed the look and feel of the game for all players, regardless of what version they currently play.
Fiasco Friday: Chatty’s Tale of Suburbia, Act 2 and Aftermath
In which Chatty concludes his tale of drugs, meaningless sex and violence in an unnamed American suburb. Reader discretion is advised.
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