Airships, enemy turtles, and some familiar-looking plumbers invade The Great Dungeon.
Archives for January 2015
The Lich Kings of Avalon – A Campaign Seed for D&D 5e
D&D5 Campaign Seed This is a campaign seed for a fantasy campaign loosely named “the Lich Kings of Avalon.” At the height of the King’s power, basking in the glow of victorious battles, wise in years but still spry in body, and a Kingdom at peace, the Necromancer came to Court. The Necromancer offered the […]
My 2014 as a Freelance Game Designer
Dave recaps his 2014 as a freelance game designer in both tabletop and RPG, and learn how too much clicking can seriously derail a plan.
The Cardboard Dungeon, Part 1
For our second D&D session, I was “planning” to run a classic Dungeon Crawl™. In the spirit of the previous session, I didn’t want to prepare an actual dungeon map with a key of its content. First I didn’t have time, and second, I wanted to see how I could run an improvised crawl. As I […]
Fake it like Chatty.
No matter how many years of experience you accumulate as a Dungeon Master, there are things you’re better at than others. For instance, I’m excellent with pacing and I bring stories from zero to epic in mere minutes. (I once ran a game from character creation to driving A moon-sized dragon into a planet core to […]
The Jungle Island of Loot, Part 3
After a very bloody round of combat , my players became aware that I wasn’t planning to parcel out encounters in tidy, balanced packets (especially since I didn’t have the Dungeon Master Guide at the time). They rapidly started looking for alternatives to becoming monkey chow. Franky: Mush will use Minor Illusion to create the sound […]
The High Price of Fantasy Kingdom Wars or Your Lawful Good King is a Dick
Hordes of Orks mass on the border of a far-away kingdom. They rampage, causing horrors and havoc. The tales of the Bards are full of terrors. Your King is a man who styles himself after King Arthur: Good and Proud and Right and Just. In peacetime, he rules over his self-styled Camelot, a place of […]
The Jungle Island of Loot, Part 2
Redbeard, Mush and Jack sailed out of Ereborn and set for Volcano Island. I started things with a sailing challenge, asking for roll. I forget if it was Wisdom, Intelligence or Dexterity. I was clear to let them know that they wouldn’t get lost, as the volcano’s plume was visible from anywhere in the archipelago. Flubbing the […]
The Jungle Island of Loot, Part 1
If you’ve been reading my recent posts, you know we managed to create new D&D characters and the basis of a campaign settings in less than two hours. When we were done everyone was ready to go, excited to see how the game would go. I dove right into it and grabbed the setting’s index cards into a stack. […]
(Re)Genesis of a D&D Campaign, Part 2
A few weeks before the 2014 end of year holidays, I made my usual group a double proposal: Give D&D 5e a honest try and invite my 12 y.o son Nico to play with us. (Remember Nico?) I had no adventure ready, my plan was to slum it one-shot style with pre-generated characters, like I did […]
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