Mike Shea, guest writer here and head honcho of Sly Flourish, interviewed me about the recently completed paragon tier in my campaign. Mike has run a campaign all the way from level 1 to level 30 so he’s experienced with finishing all 3 tiers, and was interested in comparing our two experiences. We talk about top tips for running paragon, issues of plot, world-hopping, combat speed, character effectiveness, and more.
Archives for 2011
Visions Verbalized
If you can’t produce an elevator pitch, your idea isn’t solid enough. All games rely on this initial expression to become all they can be. A lack of focus at such an early stage leads, at least, to wasted work as designers realize a game’s scope needs narrowing. At worst, uncertain direction at the outset is a path of failure. Kitchen-sink design’s best results . . .
The Architect DM: On Improvisation
I could not be happier for February to be here because it means winter is getting closer to ending and with it hopefully the seemingly annual lull in gaming activities. There was an unintentional break from my regular D&D campaign from late November until the very end of January due to weather and horrible holiday scheduling conflicts. Last year I somehow managed to go from thinking about canceling my campaign in early December to running three full adventures within January alone. Thankfully my game got back into the swing of things two weeks ago and now I am gearing up for another adventure this weekend. As I’m getting back into planning my adventures, I’ve been thinking more and more about improvisation in tabletop RPGs.
DDXP 2011 Recap Part Deux: THE EXCITING REMAINDER
For those of you who missed last week’s recap of my trip to DDXP 2011: SPOILER ALERT! I had a seriously excellent time. Today’s article continues my account of my adventures in beautiful downtown Ft. Wayne, IN. Learning the Hard Way As I said yesterday, I had an awesome time playing in the Battle Interactive […]
Critical Bits for the week ending 2011-02-06
RT @DreadGazeebo: Wherein I give you the lowdown on @Wizards_DnD's new Despair Deck http://bit.ly/igfzxe # From the Archives:: Exploring Evil in RPGs http://bit.ly/hP0AI0 #charchive # RT @loganbonner: The worst RPG characters (via @frequentbeef): http://bit.ly/fABiX3 # RT @rjschwalb: I chat about skill challenges here: http://bit.ly/fQIE6I I'm sure there's something here folks will hate 😀 #
The D&D Experience
Lots of conventions, from PAX to Comicpalooza, have D&D games and organized play. None of them are like D&D Experience. This convention is about hardcore D&D gaming and D&D news. It’s all D&D all the time on official channels. Players who come here come to play the game from sunup until the witching hour. When they’re not playing, they’re learning more about D&D from the experts.
Lessons Learned at DDXP2011
DDXP 2011 is in the books. I’ll look at what I learned, think about the joys of playing and DMing, and extol the virtues of the World’s Smallest Stripper.
The Dungeon Reality Show, D&D Essentials Edition, Part 2
In which Chatty concludes his play report of the Dungeon Reality Show: Sunderpeak Temple. Includes lizard-skin clothes, trashy priestesses, one-roll skill challenges and Beads of Awesomeness ’nuff said. Come and read!
DDXP 2011 Recap
We laughed. We cried. We found out it’s not a good idea to heal a wizard if he’s surrounded by demons who get a free attack if he spends a healing surge.
Take Refuge . . . IN AUDACITY!!!!!!!!!
The moment that everybody has been waiting for is here, and it is now time to see the preview of the most exciting RPG that is coming up! This is Refuge in Audacity! It is time for EXTREME ROLEPLAYING!!!
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