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You are here: Home / Archives for 2011

Archives for 2011

The Architect DM: Building a DM Library

December 14, 2011 by Bartoneus

I believe that most DMs have only run a single campaign world, whether it was one big campaign that has been continued through various ages, or they’ve only managed to run one satisfactory campaign. The tendency for a DM seems to be to conserve the number of campaigns they run by reusing worlds or tying them together so that in the end the number of campaign worlds they run is as close to one as possible. I think our tendency as DMs is to keep things relatively stable within our game worlds unless they are split by something like a change in campaign.

Filed Under: Featured, Roleplaying Games Tagged With: advice, architect dm, D&D, D&DI, dnd, inspiration, personal DM library, roleplaying games, world building

The Grass Is Always Greener Where The Drama Llama Grazes

December 13, 2011 by Vanir

This week, I’m going to try to write the column I thought I was writing last week about roleplaying better characters. Today’s topic, in particular, is how to avoid playing one-dimensional characters and how to breathe a little life into your PCs using simple tools you can find in your own home. Unless, of course, I realize I’m talking about something else.

Filed Under: Dire Flailings, Featured, Roleplaying Games Tagged With: actor, bat-orc, batman, conflict, drama, drama llama, man vs bread, man vs chimpanzee, man vs cockatoo, man vs man, man vs nature, man vs society, man vs woman, orcphan, pc, player character, roleplay, roleplaying tips, writer

One Hour Blog Post: Don’t Need To, Want To!

December 12, 2011 by The Chatty DM

Where Chatty tries yet another new schtick to get the writing juices again and manages to pull it off!

Filed Under: Freelance Writing, Musings of the Chatty DM Tagged With: Freelance Writing, State of Mind, Writing

Critical Bits for the week ending 2011-12-11

December 11, 2011 by Gato the News Robot

RT @Morrus EN World http://t.co/IaabCEHF Closing Down http://t.co/1I6bapJI #dnd #rpg # RT @ArcaneSpringbrd: My new blog post: Psychology and D&D: http://t.co/IGwfjRVn #dnd #rpg #

Filed Under: Critical Bits Tagged With: twitter

The Architect DM: Designing with Precedents

December 7, 2011 by Bartoneus

It has been a few weeks since my last Architect DM post, but I’ve been brainstorming a handful of different posts and this one came to the forefront as something I want to discuss. My last post introduced some of my general thoughts about worldbuilding for modern and futuristic games, which is a genre that I plan on talking about more in the future. However, this week I’d like to discuss something I learned in architecture school that can be applied to your games and make your life as a DM/GM easier.

Filed Under: Featured, Roleplaying Games Tagged With: advice, architect dm, design, future, futuristic, modern, precedent, roleplaying games, sci-fi, worldbuilding

Am I A Good Roleplayer?

December 6, 2011 by Vanir

A couple of weeks ago, one of my players sends me an IM. This person started the conversation off a little sheepish and evasive, but eventually we got to it: “Am I a good roleplayer?” You have to understand, this player has provided for me some of my favorite moments of our campaign, and I’ve seen them hold together an otherwise disastrous game of Fiasco. My answer was something to the effect of “HAHALOL” or “U SO CRAZY”, and I meant every capitalized letter. I asked why they were pondering such a question, and part of it was just good old fashioned social insecurity (which I have plenty of experience having!). Some of it was from not having played D&D at a table having to consider the opinions of other people. I assured my player that they were, in fact, a good roleplayer. Of course, such an assurance begs the question of whether or not I actually know what I am talking about. Let’s find out, shall we?

Filed Under: Dire Flailings, Roleplaying Games Tagged With: chaotic stupid, good player, lawful stupid, mean people suck, phb cranial trauma, player, player tips, roleplaying, spotlight hog

The Smallest Kid in the Sandbox

December 5, 2011 by Shawn Merwin

Designing content in a shared-world setting is fraught with dangers. Disgruntled fans are armed with all manner of weaponry, but none as dreadful as the ‘canon.’

Filed Under: Editorial, Featured, Know Your Roll, Roleplaying Games Tagged With: 4e, campaign design, forgotten realms, lfr, living forgotten realms

Critical Bits for the week ending 2011-12-04

December 4, 2011 by Gato the News Robot

RT @newbiedm: Just saw this on Amazon: 'Menzoberranzan: City of Intrigue' by RPG Team for $29.95 http://t.co/CQ3DJqAb via @amazon #dnd # iOS Board Game State of the Industry report on @BoardgameNews http://t.co/pQfcP4N6 # D&D Experience, Jan 26-29 2012, will feature @MonteJCook as a special guest http://t.co/ZUEdgFc8 (via @baldmangames) # Hero Games reducing staff and production, […]

Filed Under: Critical Bits Tagged With: twitter

Chatty’s Quest : A Twitter Adventure

December 2, 2011 by The Chatty DM

Follow the adventures of TextChatty as he tries to survive his first day in his apartment. A Twitter text-based game played a few weeks back.

Filed Under: Actual Play, Featured, Geek Stuff, Musings of the Chatty DM, Newest Critical Hits, Roleplaying Games Tagged With: Parsely games, text-based games, twitter, twitterquest

Epic-Tier Anything Sucks

November 29, 2011 by Vanir

There’s been a lot of talk around here lately about epic tier games in 4e (and how it isn’t very much fun, and how we’d all rather have our ever-regenerating livers torn out each morning by eagles than play characters over level 20). I haven’t had any experience with epic tier play in 4e yet, but from the sound of it I cannot wait. I have, however, dabbled in the cosmos-shaking power of epic level characters in previous editions. It sucked too. Let me tell you about it.

Filed Under: Dire Flailings, Roleplaying Games Tagged With: aphrodite, beavis, cronos, fire, jupiter, kronos, liver, mythology, o noes icarus, prometheus, venus, zeus

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About the Author

  • Bartoneus

    Danny works professionally as an architectural designer and serves as managing editor here at CH, which means he shares many of the duties of being an editor but without the fame and recognition. He also writes about RPGs, videogames, movies, and TV. He is married to Sucilaria, and has a personal blog at Incorrect Blitz Input. (Email Danny or follow him on Twitter).

    Email: bartoneus@critical-hits.comWeb: https://critical-hits.com//author/Bartoneus/

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