OK, quick word association game: when you think of the words “D&D” and “scent”, what immediately comes to mind? Probably not something pleasant. Luckily, Black Phoenix Alchemy Lab is trying to change that, or at least make that scent something more interesting than “Odeur de corporelle.”
Archives for July 2011
Critical Hits Podcast #30: Chris Sims and Mike Shea on Encounter Design
Mike Shea talks to Chris Sims about designing effective encounters in D&D 4e.
Improvisational Safety Limits
Last week, I decided to simulate the randomness of dreams for my players in our D&D game. I decided to come up with almost everything on the fly to give it that extra little bit of realism. You know, for all the imaginary stuff. Needless to say, what ensued was a nightmare. GET IT?
Review: “Masks: 1,000 NPCs for Any Roleplaying Game”
Masks: 1,000 NPCs for Any Roleplaying Game is what it says: 1,000 NPCs ready to be dropped into any game. While they don’t have any stats (like Eureka, the book is systemless), you’ll find each NPC has a full name, a brieft summary, a quote from the character, appearance, roleplaying advice, a description of personality, motivations, background, and a set of traits (that are shared across multiple entries.)
Critical Bits for the week ending 2011-07-03
From the Archives:: Antagonistic Viziers and Fleeing Pickpockets http://bit.ly/kH0Idj #charchive # RT @boardgamegeek: Congrats to Qwirkle for winning 2011 SdJ, and to 7 Wonders for winning Kennerspiel des Jahres- http://tinyurl.com/3wwv9vn # Slight corrections made to 2011 Origins Awards Winners post, also added photo of Evil Hat Productions crew by @Jamie1km http://bit.ly/lDjkno # The Death and […]
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