(This is the first part of our very long interview with Andy Collins and Scott “The Rouse”. In this installment, we cover how they came to Wizards and what their job entails, along with a few other personal matters.) Critical-Hits: How did you get started at Wizards? Andy Collins: I started about 13 years ago […]
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D&D XP: Random Crunchy Bits
Danny and I are back from the D&D XP. I decided not to pay for the flaky hotel wi-fi to be able to do updates from the show floor. We played three games today: the first Living Forgotten Realms adventure,”Escape from Sembia” (which essentially ended in the second encounter as a TPK), press dungeon delve […]
D&D XP Seminar
This is just a dump of my notes from the Seminar, which I’ll be editing when I get a chance! 9:38- Laptop set up in the Potomac room. The room is maybe ¾ capacity, in a fairly inefficient banquet table format. 9:40- Danny returns with “What you need to know about D&D 4th edition […]
Mini-Fluff: The DM's Fingerprint
I have started reading David Eddings again (and I just learned from a French reference at the bottom that his wife and co-author died shortly after Robert Jordan… this is sad) and it brought back a meta-literature discussion I have had in the last few years. I have read a lot of novels, a few […]
Selling Fluff to a Crunch Diehard
I’m a crunch junky, always been and I know it. I love the rules especially those involved in the creation of monsters (I’m looking at you Mr Chaos-Shaped Were-Boar Ogre!) In fact, that’s probably why I like reading stuff by Mike Mearls (Iron Heroes, Book of Nine Swords, Book of Iron Might) so much. That […]
Tweaking Classes for Cooler Characters
The following is a Crunch-heavy post on tweaking the mechanics of D&D 3.5 character classes. As D&D 4e draws nearer I feel more and more comfortable with playing under the game’s hood. Something I would never had dared with previous editions of the game. One of the things that came out of last Friday’s game […]
Maybe it's time for D&D 4e after all…
Boy am I seeing a lot of hate and anger being spewed at the D&D 4e announcements (just try any forum: Enworld, Okay…Your Turn and RPGnet for a sample). I must confess that I also have been part of that strong resistance to change/Lashing-out-at-Hasbro’s- blatant-money -grab. But, but but… as I go through the motions […]
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In many games there is the concept of a “Critical Hit”, literally, a hit that is critical (in that it causes severe damage). In Dungeons & Dragons 4th edition, a Critical Hit is scored by rolling a “natural 20” on a die, which causes maximum damage and often extra damage from magic. In World of […]
Critical Bits for the week ending 2012-09-16
RT @Wizards_DnD: Check out this interview with @mikemearls on some new #dndnext developments over on ENWorld: http://t.co/DDxPDZvG # Roll20, a browser-based virtual tabletop app (@roll20app) launches into open access Monday: http://t.co/ZWDk8CPc #
Critical Bits for the week ending 2012-08-12
RT @Wizards_DnD:The @PA_Megacorp group is back! Join Jerry, Mike, Scott & Mearls as they sit down for #dndnext chargen! http://t.co/lxEK9XxI # .@MonteJCook announces new science fantasy RPG "Numenera", with Kickstarter to come soon and release next year: http://t.co/yGuFz213 # Kickstarter launched for @MonteJCook's new game, Numenera: http://t.co/kWtwYHdF # GetGamers iOS app for finding gamers near […]
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