Let’s continue our week of mini reviews now shall we? Dominion What it is. Dominion is a non-collectible constructable card game where each player plays the part of an ambitious minor noble who aims at turning its modest estate into a dominion of provinces and duchies. Players play cards from their decks to generate enough […]
Capsule Review Week: Swords & Wizardry
As introduced here, I will post mini-reviews of RPGs and MMORPGs during the whole week while I prepare for Draconis, my local gaming convention. Swords & Wizardry What it is A clone of the original, 1974 version of Dungeons & Dragons (often referred to as 0th edition). It includes all the non-proprietary elements of the […]
The Dungeon Reality Show, Part 5: The rest!
Last time we covered the scene where our brave PC contestants played the first half of a Bloodbowl game. Now it’s time to throw the PCs a curveball… Scene 3 – The Half Time Show Scene goals Perform a Skill challenge that simulates a stage show Introduce combat elements to the challenge if a skill […]
The Dungeon Reality Show, Part 4: Let’s Play!
Okay so I busted my deadline for posting the whole thing in one week. However I am going through with the project! Part 1 and part 2 of this series introduced the Dungeon Reality Show. Part 3 was where I started to describe an example of DRS based on Blood Bowl and presented the 1st […]
Friday Chat: Do You Sprinkle Silliness in your Campaigns?
The Bloodbowl 4e post with the actual rules is taking longer than planned to finish and the Ennies application process deadline came and bit me in the a$$. Instead of posting part 4 of my Dungeon Reality Show this morning, I’m posting another of those Friday questions. I’ll post the DRS one as soon as […]
The Dungeon Reality Show, Part 3: Lets play Blood Bowl, 4e Style
In Part 1 of this series, I described the implied setting of the Dungeon Reality Show (DRS) In Part 2, I described a few of the tricks I used when I DMed such an event. Today, I’ll start sharing a recent example of a DRS game using the Bloodbowl game. My proposed adventure will differ […]
The Dungeon Reality Show, Part 2: Of Sponsors, Ambiance and Lines
In part 1, I presented the implied setting of my Dungeon Reality Show (DRS)concept. Today, I’ll describe some of the gimmicks I use as a DM when I play a DRS game. The Set Whenever I throw the PCs into the Plane of Games, I always make sure to describe the barely contained chaos that […]
The Dungeon Reality Show, Part 1: The Implied Setting
Over the weekend, my good friend Eric Maziade posted his Actual Play report of a game where I was a guest DM. He had invited me over last week to participate in his geek Birthday Party. We had decided that we would surprise his players with my D&D 4e/Bloodbowl mash up that I had created […]
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