The comments on my article on DM Fiat took an interesting turn last week when people started talking about how much more “cinematic” 4e is than previous editions. This is a claim I’d heard applied several times to 4e, but I’ve never really understood why. The combat is faster! All the classes have cool powers now, not just the casters! I can’t confirm or deny these things, but I am calling Shenanigans on them making anything more action-movie awesome on their own. As a matter of fact, I am extending these same Shenanigans to claims that any game system can do this.
The Experience
In most of the games I play in, we just sort of level up as the campaign progresses. I can buy that. My years of martial arts training tell me that a boot to the head is a very powerful lesson. Combat is a great teacher, assuming one survives. However, the theory always sort of fell apart for me when it came to wizards. Certainly, the wizard would gain a lot of knowledge about what worked and what didn’t after a few battles, but that doesn’t explain why a few weeks into his travels he suddenly knows how to cast a Fireball. Wizards always got screwed anyway.
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