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You are here: Home / Archives for spells

Magic Patents, Trolls, Scabs, and Open Source Spells

May 24, 2016 by multiplexer

Spells have a special problem: they’re information. Spells are knowledge which, when learned, perform a specified effect.

Filed Under: Columns, Dungeonomics, Featured, Roleplaying Games Tagged With: D&D, Dungeons & Dragons, open source spells, spellcasting, spells, wizards

The Note

June 14, 2011 by Vanir

Last night, I found a note written in my own handwriting that I didn’t remember writing. It said only “HE WAS VERY BAD.” Do I simply have a bad memory, or is something more sinister afoot? Has something sinister happened that I simply forgot about? Is Bigfoot involved? Read on, and share the constant nightmare that has become my life.

Filed Under: Dire Flailings, Humor Tagged With: bad, baseball, claire's, death note, debbie gibson, el fudge, ghostbusters, he was very bad, memory, memory failure, necklace, note, pearls, pulp fiction, runes, spells, that's all you had to say, the wolf, tiffany, very bad, we're ready to believe you, winston wolfe

Nine To Five

June 22, 2010 by Vanir

Are you bored with adventure? Get a new career in magical welding in just 7 months! Use your lockpicking skills as a fantasy dental hygienist! Call now!

Filed Under: Board, Card, and Miniature Games, Dire Flailings, Humor, Roleplaying Games, Science Fiction & Fantasy Genre Tagged With: 4e, classes, dolly parton, magic, mundane, roleplaying, science, spells, welding

The Subtle Empowerment of the 4E Wizard

April 25, 2009 by Bartoneus

I’ve been reading through Arcane Power for the last couple of days, and I am pretty sure Wizards has tried to pull a fast one on us! What’re they trying to pull? Making the Wizard class just as powerful as the other classes in 4th Edition. It’s not really a crime, I know, but I really don’t think many people have noticed yet and I’d like to open up some discussion on the topic.

Filed Under: Critical Bits, Roleplaying Games Tagged With: 4e, 4th Edition, arcane power, D&D, dnd, roleplaying games, Roleplaying Games, spells, wizard

About the Author

  • multiplexer

    Emily used to write for pen-and-paper RPGs (Steve Jackson Games, Guardians of Order, White Wolf). She disappeared into the AAA Game Industry for a while to "build an MMO" because "it sounded like fun." Then she wandered out and now writes about applying modern economic principles to very un-modern murder hobo and magic slinging wizard banker infested worlds. During the day she does crazy computer things. She has a husband, a child, and a small orange dog named for Arthur Schopenhauer. She reads history, politics, economics, and philosophy for fun.

    Email: multiplexer@critical-hits.comWeb: https://critical-hits.com//blog/category/critical-hits/

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