When I am not being angry at BioWare or working feverishly into the night coming up with Star Wars-themed sexual innuendo, I sometimes show up to my day job as a web developer. One concept that we frequently use at work to make websites usable and friendly to everyone is called progressive enhancement. Put simply, […]
In Defense of Funny
I hear a lot of people talk about how they don’t care for humor in their D&D campaigns. That’s my favorite part! Find out a couple ways to introduce some levity into your game without annoying the crap out of everyone else. Or just annoy the crap out of everyone else. I don’t care. It’s not MY game.
The Rule of Fun!
(Image stolen from Critical Hits) This blog was more or less noticed because of one short text I wrote way back last summer about a Wiki I discovered and a fundamental rule that I believed a successful DM should live by. There is another one, related to the Rule of Cool, made specifically for games: […]
Mini-Crunch: The Bebilith Revisited
I’m currently writing about Friday’s last game and chances are the post will be massive. So I’m taking this one “Aside” I had plan to write and making it into a separate crunchy mini-post. While I was preping last week’s adventure, I had a strong arachnid theme going (I looooooove spider monsters!). At a certain […]
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