This week, I’m going to try to write the column I thought I was writing last week about roleplaying better characters. Today’s topic, in particular, is how to avoid playing one-dimensional characters and how to breathe a little life into your PCs using simple tools you can find in your own home. Unless, of course, I realize I’m talking about something else.
Ashes to Ashes, Death to Life
Character death. Total Party Kill. These words have long been the bane of DMs and players. DMs face scornful players and upset friends when a beloved character dies, and a possible coup when a TPK comes around. While players see their invested time, work and creation disappear before them with a single roll of the dice. Nobody, DMs and players alike, enjoy the idea of starting again or losing a beloved character within the game. However if death is never an option, if DMs fudge rolls so nobody dies, then the thrill and tension of grand battles can very quickly dissipate and the campaign can grow stale.
Review: The Witcher – Enhanced Edition
I’d heard about The Witcher over the last couple of years, but never really paid much attention to it until I got my hands on a review copy of the Enhanced Edition. What happened is that the polish company game company CD Projekt spent a lot of money developing the game, and when it was […]
Inq. of the Week: Systems Operational
Dave’s poll from last week asked what size of dice you prefer, the d20 came in at a huge 29% with the rare and exotic d12 in a surprising second with 27%. The entire spread is actually in descending order with the d10 at 18%, d8 at 12%, d6 at 5%, and d4 at 5% […]
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