levator Pitch: The PCs are on their way to meet the monarch of a peaceful land when they discover the half-buried body of a gigantic elemental noble where the king’s castle should be. As the colossal primordial pulls itself out of the ground and starts to walk away, the PCs realize that the castle is within the creature, and their only chance to recover it is to go inside its body. While inside, they must break several rituals that hold the castle in the creature’s chest before it can walk to a nearby ley-line and return to the Elemental Chaos.
Exclusive Preview: Alliance 2011 Catalog
Through our sources, we’ve managed to obtain a copy of the Alliance Games distributor catalog for the coming year. This catalog is what game retailers use to decide what to order for their store to carry, and we are fortunate enough to get a peek at what the next year in games holds. Here are a few that caught our eye, along with their descriptions from the publishers.
Review: “Kobold Quarterly #11”
There’s a reason every review I see of the Kobold Quarterly magazine compares it to the Dragon and Dungeon print magazines from years passed, even opening a PDF of the book and seeing the cover makes me immediately think of seeing those issues in my local book store. The comparison goes well beyond the cover, however, through the whole interior of the publication that screams nostalgia…
Interview: Joshua Stevens of Open Design
Open Design is the Wolfgang Baur-led studio effort for designing roleplaying game adventures, primarily for D&D. Open Design uses a unique model to make the adventures: instead of the traditional single designer or corporate team effort, Open Design uses a patronage model where anyone can contribute to a project by paying in and then weighing […]
The Unauthorized Ascension of the Drow Spy Report
This is my play report of Nicolas Logue’s Ascension of the Drow prequel Mega-Adventure. It was a free-for all, storytelling-intensive D&D 3.5 game featuring 126 players (21 tables of 6) and more than 33 GMs. Everyone was sharing the same game at the same time! It was held at Gen Con and ran from 7h00 […]
Monte Cook Un-Retires and Joins Pathfinder RPG team.
Well not so much out of retirement as he’s becoming a rules consultant for the Pathfinder RPG. What was it you said about Paizo NOT being a Google-emulate? 🙂 Monte Cook Joins the Pathfinder Roleplaying Game™ Team Co-creator of 3rd Edition Dungeons & Dragons® to act as Rules Consultant Paizo Publishing®, LLC today announced that […]
Pathfinder #8 Preview: Seven days to the Grave
I’m going to be a single dad for the next few days. My lovely wife is doing some consulting work in the great North and I hold the fort here in Montreal with my 6 year old son and 4 year old daughter. My online presence might be somewhat limited. Yesterday’s mail brought up a […]
Pathfinder #7 Preview: Curse of the Crimson Throne #1
I’m having issues with uploading images to the blog’s server. That’s why this one actually points to Paizo’s site… I’m going to take a different approach with this series of review. While I’ll still list what’s in the adventure, I’ll add more of a review element to it. Paizo started publishing their own 3.5 OGL […]
Pathfinder Preview: Curse of the Crimsom Throne Player’s Guide
I got a nice, very red, surprise in the mail yesterday. It was Paizo’s Pathfinder #7, the 1st adventure of the series’ second Adventure Path, along with a copy of the player’s guide. Since I got the guide this time, I thought I’d preview it first and then tackle the adventure tomorrow. The Curse of […]
Pathfinder #6 preview and conclusion: The Lost City of Adventure’s End
I just got the notification that issue #7 was shipped this week. That made me realize that I had to write a short blurb on the final issue of Paizo’s Rise of Runelords Adventure Path. Issue #6: Spires of Xin-Shalast brings the stories of ancient, evil Sin-magic and the old empires based on them to […]
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