One of the highlights of my visit at last weekend’s Toronto Fan Expo was the one hour panel I had the honour to share with RPG legends Ed Greenwood and Robin D. Laws. We ended up speaking to packed room of 100+ people. I was impressed!
The Final Stage of a RPG Group: Dissolution
I thought I was done with this increasingly inaccurately named “4-stages of RPG group development series” when I wrote the last part about Stagnation, but recent event in my gaming group lead me to a painful decision and I thought that tackling it as an addendum to the series would be a good idea.
The Plot Kill
In the ongoing debate of killing of PCs and total party kills, one aspect of PC death is often left out: The Plot Kill. Having turned Plot Kills into defining campaign moments and having received some memorable Plot Kills myself, I think the concept warrants discussion.
Pain of Campaigning: Literature and Adventure Planning
Much of gamer culture is shared and it’s not very interesting to rip something off that everyone instantly recognizes and inevitably metagames for. That’s where literature comes in.
Making Your 5×5 Campaign Plan Into A Grid
Maybe it’s the gamer in me but when I first read the post title “The 5×5 Method” I immediately visualized a grid. When I read Dave’s post, I got that feeling but it seemed more like a tree than a grid with branches flowing from one another and even sometimes intersecting.
Origins 2009: Monte Cook “Being A Better Game Master”
When asked to sum up the essence of being a game master, Monte often responds with something smart-alek like “everything I know could fill up a book… and so I did and WotC published it.”
Mean Things I Have Done in Horror RPGs
Had a PC’s longtime girlfriend seduced by a butt-ugly vampire. Replaced a resurrected PC with his evil twin… permanently. (As a result of this) Force said evil twin into working with the PCs after he was disowned by the rest of his doppelganger crew. Killed a PC’s roommate, brought him back as a Frankenstein’s Monster. […]
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