One problem I keep running into with my campaign is that I have tunnel vision. I see the story, I see the characters, I see the players, and I have a tendency not to think about the existence of other things without some effort. One major side effect of this is that we’re 5 sessions in and nobody has received any loot. We also don’t use XP in my campaign. I think my players are getting antsy. I’m worried they might snap and hold me for ransom if I don’t figure out how to reward them somehow. If I suddenly stop tweeting one day, don’t wait. Call the cops.
Carrot Design, Part 2: D&D 4e’s Classic Rewards
In which Chatty dives in D&D 4e’s engine and explores the various types of rewards available for its players. He then examines areas where new, interesting types of rewards could be created to enhance the gaming experience of a wider spectrum of players.
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