• Critical-Hits Studios
    • Criminals Card Game
    • Sentinel Comics: the Roleplaying Game
  • Downloads & Tools
    • Critical Hits Fantasy Name Generator
    • Drinking D&D 2010
    • Drinking D&D 2011
    • Fiasco Playset: “Alma Monster”
    • MODOK’s 11 for Marvel Heroic Roleplaying
    • Refuge In Audacity RPG
    • Strange New Worlds RPG
  • Guides
    • Gamma World
    • Guide to 4e Accessories
    • Guide to Gaming DVDs
    • Skill Challenges
  • RSS Feed
  • Facebook
  • Twitter

Critical Hits

Everything tabletop gaming since 2005

  • News
  • Reviews
  • Columns
    • Dire Flailings
    • Dungeonomics
    • Musings of the Chatty DM
    • Pain of Publication
    • The Architect DM
  • Podcasts
    • Critical Hits Podcast
    • Dungeon Master Guys Podcast
  • Roleplaying Games
  • Tabletop Games
  • Game Hacks & Content
  • Video Games
You are here: Home / Archives for evil

Splitsville

December 11, 2012 by Vanir

This past week, our group completed the first major story arc of our campaign. It was awesome and a little sad, for several reasons. I knew this group and this story was about to change forever. I just didn’t know how until it was over.

Filed Under: Campaign Logs, Dire Flailings, Roleplaying Games Tagged With: antonyms, bed bath and beyond, campaign, candles, end, evil, freeform play, good, railroading, story, switching sides, villains

Make-A-Geas

August 7, 2012 by Vanir

Next week, thousands of us will be converging on Indianapolis for our favorite consecutive four day period of the year. Sadly, there are countless more of our tribe that won’t be making the trip. Many can’t go because of finances, family obligations, or (like me last year) an unfortunate work schedule. It sucked. This week, I try to bring you hope.

Filed Under: Dire Flailings, Humor Tagged With: evil, gen con, Gen Con 2012, gen con indy, internets, make a geas, requests

Everybody Kill Each Other

January 3, 2012 by Vanir

In which an evil Jedi with doilies over her eyes blows an engineer out an airlock, driving Vanir to consider the most fun way to kill his teammates. (Current contender: playing Dominion, but all the treasure cards are poisoned.)

Filed Under: Dire Flailings, Roleplaying Games Tagged With: alignment, alignment sucks, chloroform, Death, evil, good, grey area, interpersonal conflict, intraparty conflict, lawful stupid, morality, morals, murder, neutral, pvp, stabbing, swords, violence

Be Careful What You Wish For

September 27, 2011 by Vanir

We have a new player joining our group, and her character debut is going a little differently than I’d seen before. I’ve seen detailed backstories written. I’ve never seen a player bring a list of demands that must be met if her character is ever to see the light of day. Of course, I accepted her terms. You see, she hadn’t played D&D before, and she never knew about the credo of the Evil DM — “be careful what you wish for, you just might get it!”

Filed Under: Dire Flailings, Humor, Roleplaying Games Tagged With: batman, D&D, demands, dnd, evil, evil dm, gelfling, LOLdemort, magog, pinata, ransom, ransom note, spiderman, tears are delicious, tiger, tiger magog, wolverine

Proper Villainy

May 3, 2011 by Vanir

Villains add a great element to a campaign: an opposing force that the players can invest themselves in fighting against. But what exactly makes a good villain? Let’s take a little trip down a road paved with good intentions.

Filed Under: Dire Flailings, Featured, Roleplaying Games Tagged With: curly moustaches, darth vader, dick cheney, dm tips, evil, evil bastards, hayden christensen, lord soth, playing evil characters, proper villainy, roleplay, stupid ranger, villain

The Green Menace

June 8, 2010 by Vanir

Fellow gamers, we need to take a stand. We face nothing less than green, leafy Sauron. Instead of fear and eternal darkness, he now uses the power of Moore’s Law and the uncanny ability for the modern gamer to look at a beautiful game from two years ago to say “meh”. He sets us against each other when we play Nerd Poker or when we rules-lawyer, fighting endlessly over minutiae. We are distracted from the real threat. IMPORTANT READING FOR ALL CHILDREN OF MAN.

Filed Under: Dire Flailings, Humor Tagged With: ents, evil, green ronin, miller chill lite beer, omg trees, treants, trees

Pain of Campaigning VIII: What About the Bad Guys?

February 11, 2009 by The Main Event

Looking at the Campaigning Inquisition, I saw that the vast majority of people favor heroic or at least characters that have the potential to be heroes. Considering the nature of the D&D beast, this makes sense, but I worry that people may be hesitant to try one of the most enjoyable modes of D&D: playing as one of the bad guys.

Filed Under: Editorial, Featured, Pain of Publication, Roleplaying Games Tagged With: campaign, D&D, dnd, Dungeons and Dragons, evil, pain of campaigning, villain

About the Author

  • Vanir

    Vanir is the sort of man who has openly wondered aloud about his own armor class in front of his own grandmother. Despite this, he has still managed to somehow become both married and a father. By day, he develops web applications. By night, web applications develop him.

    Email: vanir@critical-hits.comWeb: https://critical-hits.com//category/dire-flailings/

    Follow me:

Subscribe

RSS Feed

Archives

CC License

All articles and comments posted posted on the site (but not the products for sale) are licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 United States License. References to trademarks and copywritten material are included for review and commentary use only and are not intended as any kind of challenge.

Recent Comments

  • fogus: The best things and stuff of 2024 on Remembering the Master: An Inelegant Eulogy for Kory Heath
  • Routinely Itemised: RPGs #145 on Review: The Magus
  • The Chatty DM on Review: The Magus
  • Linnaeus on Review: The Magus
  • 13th Age: Indexing Truths — Critical Hits on The Horizon Conspiracy

Contact The Staff

Critical Hits staff can be reached via the contact information on their individual staff pages and in their articles. If you want to reach our senior staff, email staff @ critical-hits.com. We get sent a lot of email, so we can't promise we'll be able to respond to everything.

Recent Posts

  • Remembering the Master: An Inelegant Eulogy for Kory Heath
  • Review: The Magus
  • Hope in the Dark Heart of Evil is Not a Plan
  • Chatty on Games #1: Dorf Romantik
  • The Infinity Current: Adventure 0

Top Posts & Pages

  • Home
  • The 5x5 Method Compendium
  • Dungeons & Dragons "Monster Manual" Preview: The Bulette!
  • Critical Hits Fantasy Name Generator
  • On Mid-Medieval Economics, Murder Hoboing and 100gp
  • "The Eversink Post Office" - An Unofficial Supplement for Swords of the Serpentine
  • Finally a manual for the rest of them!
  • Dave Chalker AKA Dave The Game
  • How to Compare Birds to Fish
  • The Incense War: a Story of Price Discovery, Mayhem, and Lust

Copyright © 2025 · News Pro Theme on Genesis Framework · WordPress · Log in