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You are here: Home / Archives for encounters

Hope and Fear

December 20, 2010 by sarahdarkmagic

Players love this range of emotions, but having every combat follow the same trajectory gets a bit boring. The grind feeling results from recognizing the pattern and the corresponding desire to just fast forward to the end. Who wants to sit through round after round of monster at-will attacks especially when we “know” that the PCs are likely to win?

Filed Under: Editorial, Roleplaying Games Tagged With: 4e, combats, DM advice, encounters

The Architect DM: Function & Playability

August 25, 2010 by Bartoneus

Welcome to the second installment of my series about applying real world design concepts to your own personal D&D or tabletop RPG world. Last week’s post was a relatively broad overview of the basic aspects to consider while designing a location. Today I would like to look at a different approach to designing locations, which involves thinking more about how the game will actually play out and how your players (and you as the DM/GM) will use and interact with the environment you’re creating.

Filed Under: Roleplaying Games, The Architect DM Tagged With: architect dm, architectDM, design, dnd, dungeon mastering, Dungeons & Dragons, encounter, encounters, Location, Roleplaying Games, roleplaying games

Critical Hits Podcast #16: Creating Challenging Encounters Seminar

February 16, 2010 by Dave

Matt James of Loremaster, Erik Nowak of Blackdirge Publishing/Goodman Games, and myself gave a talk at synDCon 2010 about creating challenging encounters in 4e. Everything from reverse skill challenges to Beholder tunnels to fighting Orcus at level 1 is covered.

Filed Under: Critical Hits Podcast, Roleplaying Games Tagged With: 4e, encounters

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