The last of our podcast interviews from GenCon 2009, Keith Baker, creator of Eberron, sat down to talk to us about working on the new campaign setting, how the 4e races, classes, and rules fit in to Eberron (including some great examples of re-fluffed characters to fit the setting), and about traveling the world and […]
Inquisition of the Week: Your Steam is Punk
This past week saw the release of the Eberron Campaign Guide. While I’ve followed Eberron since its acceptance into the D&D campaign setting contest but I have yet to run or play in any kind of Eberron campaign. Some of the resistance to playing it before has been a dislike among some of my group to steampunk. While Eberron is more nuanced than simply a steampunk setting, there’s some clear resistance to the idea.
Mining the 4E “Eberron Player’s Guide”
If you’re an Eberron fan and a 4th Edition player than there’s really no doubt that you’ve picked up the Player’s Guide today or are planning on picking it up in the next few days. I’m going to leave reviewing this book to other people this time, though I do recommend going over to Geek’s Dream Girl and checking out a selection of early questions that she answered about what’s in the book, instead what I’m going to present are the reasons why everyone who doesn’t already own this book is going to want to buy it!
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