I’ve been playing a lot of Kingdoms of Amalur: Reckoning lately. I’m convinced the entire game is nothing but a plot by R.A. Salvatore to convince the world that faeries aren’t actually lame after all. The jury is still out. At the very least, the Summer Fae in the game give me a headache with their stubbornness, their cryptic words and their being “stuck in time in a condescending way”. To be honest, they remind me of a lot of certain people that used to call in when I was still doing Internet tech support. That being said, I find myself trying to put myself in their shoes. Maybe it’s because I find people less annoying when I empathize with them. Everyone has their own unique point of view. Even if it’s annoying.
Mailbag 1 – Character Contortion
Here’s the first question from the mailbag. Jon Hixson asks: “How do you deal with players new to 4e who want to run characters that the system doesn’t support?”
The return of entangling and the red death
Next month’s editorial calendar for D&D Insider is up. In it, there are not one, not two, but FOUR playtest articles coming out, including the Druid, Invoker, Adventurer’s Vault 2 items, and Mercykillers.
Review: “Forgotten Heroes: Fang, Fist, and Song”
Overview: “Forgotten Heroes: Fang, Fist, and Song” (hereafter referred to as FH) is another option for adding Barbarians, Druids, Bards, and Monks into your 4e game before the official versions are fully released. Many of the classes feel a bit complex, but do a good job of capturing a particular aspect of each of these […]
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