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You are here: Home / Archives for dnd

What Classes Should be in D&D?

May 25, 2012 by Bartoneus

For me, choosing a class has always been one of the most fun and important decisions to make while playing Dungeons & Dragons. I can still remember the feeling of pure excitement I had when I first cracked open the 3rd Edition Player’s Handbook and saw that Monk was a core class. I also remember our friends all having multiple discussions about what exactly the Sorcerer class was and how it was different from the Wizard. With the next edition of D&D now in open playtest, I felt it was a good time to discuss the varying levels of class distinction in D&D.

Filed Under: Editorial, Featured, Roleplaying Games Tagged With: assassin, character, class, classes, cleric, D&D, D&D next, dnd, dndnext, Dungeons & Dragons, fighter, monk, rogue, roleplaying games, thief, wizard

The Architect DM: The Ise Grand Shrine

May 9, 2012 by Bartoneus

I’ve sat through more hours of architectural history classes than seems reasonable for a human being, everything from the crude Dolmen tombs of early Europe to weeks of studying the various gothic cathedrals that all look pretty much the same. I never got the chance to take an asian architecture course, but one of the most memorable asian structures that I learned about was the Ise Grand Shrine.

Filed Under: Featured, Roleplaying Games, The Architect DM Tagged With: advice, architect dm, architecture, D&D, DM, dnd, dungeon mastering, Dungeons and Dragons, inspiration, L5R, Legend of the 5 Rings, roleplaying games

Musings on Continuity

April 4, 2012 by mattjames

Sometimes, in any fantasy world where you have invested a large amount of your imagination, you start to append your real-world experiences to those of the characters being portrayed. For example, in the Star Wars universe, characters such as Luke are relatable, in that most people understand the story of “the everyman.” He is compelling because of the extraordinary destiny that lies ahead in his life.

Filed Under: Editorial, Roleplaying Games, Science Fiction & Fantasy Genre Tagged With: continuity, dnd, forgotten realms, lucasarts, star wars, starwars, Storytelling

The Architect DM: Seven Wonders of Your World

February 15, 2012 by Bartoneus

Whenever I get a chance I make a pointed effort to read about or look at a map of other DM’s and GM’s roleplaying game worlds. I find it fascinating to look at them both objectively and subjectively, to see things that I may never have come up with or elements that are similar to things in the worlds I’ve created. Over the last few years, I’ve noticed a handful of elements that pop up in the majority of people’s fantasy game worlds and these elements have been some of the inspiration for earlier world building posts in my Architect DM posts.

Filed Under: Featured, Roleplaying Games Tagged With: architect dm, DM advice, dnd, Dungeons & Dragons, Dungeons and Dragons, gm advice, roleplaying games, seven wonders, world building, worldbuilding

Cure Selfish Wounds

February 1, 2012 by Bartoneus

Today’s D&D Next post at the Wizards site by Bruce Cordell is titled Time to Heal and discusses the role of the Cleric class and how it relates to healing through the life span of Dungeons & Dragons. There’s a nice little recap of how healing and the Cleric class have both worked in previous editions, and then there is a poll asking how people prefer the mechanics to be handled. Reading about how healing worked in previous editions brought forward some experiences that I am dying to share with you.

Filed Under: Editorial, Roleplaying Games Tagged With: 4e, 4th Edition, 5e, 5th edition, cleric, D&D, damage, dnd, dnd next, Dungeons and Dragons, Healing, leader, next, surges

Our D&D Greatest Hits: Chatty’s Advanced Dungeons and Dragons

January 19, 2012 by The Chatty DM

I was very intrigued with Mike Mearls’ vision of creating a “D&D’s Greatest Hits”. It evokes a plethora of images about modular designs and piecemeal “build your own game” elements that inspires the writer and buding game designer in me. This gave me an idea for a series of post here at Critical Hits. I thought it would be interesting if we shared our five DMing Greatest Hits for some or all of the versions of D&D we played as dungeon masters.

Filed Under: Featured, Musings of the Chatty DM, Roleplaying Games Tagged With: AD&D, adnd, D&D, dnd, dndnext, Greatest Hits

Dungeons & Dragons of Future Past

January 12, 2012 by Bartoneus

The 4th Edition of D&D brought about the only long campaign I’ve ever managed to run, and I attribute a large part of that to the ways the new edition changed the role of being a Dungeon Master and the tools it provided. After D&D Next was announced the online RPG community went crazy, and I saw a number of people sharing lamentations that 4th Edition was now “old” and “going away”. I’ve finally managed to wrangle my thoughts about D&D Next, and they are overwhelming in their hope that whatever D&D Next is it allows me to continue running 4e D&D.

Filed Under: Editorial, Roleplaying Games, The Architect DM Tagged With: 4e, 4th Edition, D&D, dnd, dndnext, Dungeons and Dragons, edition wars, new edition, random encounters, roleplaying games

It Slices, It Dices, It Possibly Does The THAC0

January 10, 2012 by Vanir

I’m sure by now you’ve heard the news. Beyoncé Knowles has given birth to a new edition of Dungeons and Dragons, and the Internets are ablaze. The epic ears of the Wizards of the Coast are now listening to user feedback more than ever before, and in their direction everyone’s hopes and dreams for their favorite game have been launched. The system is rumored to be many things, two of the most common of these being “just another money grab” and “modular”. As my experiences with the R&D team over the past couple years have not included any signs of them being were-packrats who hunt shinies when the moon is full, I can only speculate about the game’s modularity. As it happens, that is the thing that gives me the most hope and the most worry about the upcoming changes to D&D.

Filed Under: Dire Flailings, Roleplaying Games Tagged With: 5e, 5th edition, antisocial people, chaos, D&D, dnd, dnd3.5e, dnd3e, dnd4e, dnd5e, dndnext, Dungeons and Dragons, edition wars, editions, manifesto, minmaxers and roleplayers living together, monte cook

The Architect DM: Winging It

January 5, 2012 by Bartoneus

Let me know if this situation sounds familiar to you: You’re the DM/GM for your gaming group and you’ve just wrapped up an adventure, and you have at least a whole week until the next one. You sit down the next day, or even that very night, and start the adventure planning process. Over the next few days you stay on track but before you know it the next adventure is looming and you feel like despite your best efforts the game is still not as ready as you feel it should be.

Filed Under: Featured, Roleplaying Games, The Architect DM Tagged With: Adventure Prep, advice, architect dm, D&D, DM advice, dnd, Dungeons and Dragons, planning, preparation, roleplaying games

The Architect DM: Building a DM Library

December 14, 2011 by Bartoneus

I believe that most DMs have only run a single campaign world, whether it was one big campaign that has been continued through various ages, or they’ve only managed to run one satisfactory campaign. The tendency for a DM seems to be to conserve the number of campaigns they run by reusing worlds or tying them together so that in the end the number of campaign worlds they run is as close to one as possible. I think our tendency as DMs is to keep things relatively stable within our game worlds unless they are split by something like a change in campaign.

Filed Under: Featured, Roleplaying Games Tagged With: advice, architect dm, D&D, D&DI, dnd, inspiration, personal DM library, roleplaying games, world building

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About the Author

  • Bartoneus

    Danny works professionally as an architectural designer and serves as managing editor here at CH, which means he shares many of the duties of being an editor but without the fame and recognition. He also writes about RPGs, videogames, movies, and TV. He is married to Sucilaria, and has a personal blog at Incorrect Blitz Input. (Email Danny or follow him on Twitter).

    Email: bartoneus@critical-hits.comWeb: https://critical-hits.com//author/Bartoneus/

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