See part 1, here. City Interlude After having beaten the undead prisoner-guardians of the Font of Sorrows and subduing ‘Spurt’ the enchanted Bulette, our heroes returned to town to complete their rest and return Spurt to its owner. The mad Wizard was relieved to recover his prized pet, although bitterly disappointed to see all the […]
Primal/Within Chronicles: The Font of Sorrows, Session 2 Part 1
Previously in Chatty’s game… Our new band of heroes are hired by the Burgomeister of one of the City Within’s agricultural burgs to investigate the tainting of its water supply. The search lead them into an old Elemental Water temple guarded by spectral water wraiths. After defeating the guardians, our heroes explored further and discovered […]
Primal/Within: Some Factions, Sectors and (one) Citizen
You might notice that my empty speech bubble in my blog’s header is no longer empty. Thanks to Eric Maziade, I now have a little plug-in that lets me write quotes! This week is session #2 of my new campaign (if we don’t count the awesome prequel session in the Crypt of the Thief-Prince). My […]
Primal/Within Chronicles: The Font of Sorrow, Part 2
See part 1 here. A Wet and Freezing Welcome The PCs traveled through the Dungeon without any trouble and reached the door that the Elementalists had identified as being the way to the Water Temple. Indeed, a triple-wave design stood on the door and a rapid verification of it showed it to be arcane locked… […]
Primal/Within Chronicles: The Font of Sorrow, Part 1
This is a report of my newest D&D 4e campaign set in the home-brewed Primal Dungeon/City Within campaign. I could see that my players were anticipating the game as emails about PC backstories multiplied like wildfire! All players showed up (s0me had to spend several brownie points to make it) and we got around to […]
Chatty’s megadungeon: Meet Spurt and his Wayward Master!
Tonight is the first official session of our Primal/Within campaign. Set in the Font of Sorrows, our adventurers will have to trace the source of something contaminating part of the City Within’s water supply. I’ve said it a few times, I enjoy a bit of silliness in my games. So while I was writing the […]
Primal/Within Chronicles: The Crypt of the Thief-Prince, Part 3
See part 1 and 2. Fast-talking the Cursed Prince! The Royal Crypt featured 2 levels of mezzanine overlooking a central ‘court’. The Court had a Huge stone throne sporting a sculpted effigy of the Dwarven Exiled prince. Support columns dotted the whole chamber. On the throne stood a dark, spectral form screaming ‘Lies, all LIES! […]
Primal/Within Chronicles: The Crypt of the Thief-Prince, Part 2
See part 1 here. Mines of Shadows. The PCs took the Teleportal and found themselves on a Magic Circle in what was obviously a Mine (I used D&D’s Fantastic Location Mithril Mines map). As soon as they arrived, they knew something wasn’t right. Broken bodies of workers and guards were lying everywhere. The magical light […]
Primal/Within Chronicles: The Crypt of the Thief-Prince, Part 1
This is a recounting of my new homebrewed D&D 4e campaign called Primal/Within. I describe what my players did and I pepper it with some DM/Designer insights. The PCs are level 7. They are usually multi-parters as I try to keep each post under 1500 words. Enjoy! Yesterday, three of my friends from my usual play […]
The Primal/Within Campaign: The Dungeon as a NPC
As someone told me earlier today, back to our original programming! With my last mini-campaign done and completed, I’m getting ready to start playing my new homebrewed campaign centered around the Primal Dungeon and The City Within. One of the key challenges that I’ve found with campaigns with an overarching story arc is that I […]
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