My new Gears of Ruin Clockwork D&D 4e campaign starts as soon as the holidays are over (with a pre-campaign session right before). I’ve spoken a bit about what the setting would be. I’m moving away from my traditional fantasy world and creating a new one based on Clockwork Fantasy tropes (Girl Genius, Iron Kingdoms, […]
Primal/Within: Showdown at the Castle of the Overmind, Part 3
Part 1 and Part 2. Last Friday’s session was the final confrontation of the campaign. It was supposed to be an Epic battle between an Avatar of the setting’s sentient Dungeon and the PCs. I had a game plan, but it didn’t play out as I wanted…again. The fight ended up being hard and climactic… […]
City of the Overmind: Of Beholders and Mind Control, Part 1
Previously in Chatty’s Game Our heroes were transported into a monstrous city ruled by a mad, fascist Mind Flayer called The Overmind. After learning that there were pieces of a key to the Flayer’s castle strewn all over the city, the adventurers set out to seek them out. They obtained one from a friend and […]
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