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You are here: Home / Archives for 4e

Blind Design, or How to Fail Better

February 11, 2011 by Shawn Merwin

Adventure design, whether for personal use or mass consumption, comes down to having a goal and heading straight toward it. And, of course, there are never pitfalls in the way . . .

Filed Under: Editorial, Know Your Roll, Roleplaying Games Tagged With: 4e, adventure design, D&DXP, game design, heroes of shadow, published adventures

Critical Hits Podcast #26: Lessons from the Paragon Tier

February 10, 2011 by Dave

Mike Shea, guest writer here and head honcho of Sly Flourish, interviewed me about the recently completed paragon tier in my campaign. Mike has run a campaign all the way from level 1 to level 30 so he’s experienced with finishing all 3 tiers, and was interested in comparing our two experiences. We talk about top tips for running paragon, issues of plot, world-hopping, combat speed, character effectiveness, and more.

Filed Under: Critical Hits Podcast, Podcasts, Roleplaying Games Tagged With: 4e, DM advice, paragon tier

Lessons Learned at DDXP2011

February 4, 2011 by Shawn Merwin

DDXP 2011 is in the books. I’ll look at what I learned, think about the joys of playing and DMing, and extol the virtues of the World’s Smallest Stripper.

Filed Under: Editorial, Know Your Roll, Roleplaying Games Tagged With: 4e, ashes of athas, D&DXP, ddxp 2011, ddxp2011, heroes of shadow

DDXP 2011 Recap

February 2, 2011 by Vanir

We laughed. We cried. We found out it’s not a good idea to heal a wizard if he’s surrounded by demons who get a free attack if he spends a healing surge.

Filed Under: Dire Flailings, News, Roleplaying Games Tagged With: 4e, battle interactive, D&DXP, ddxp 2011

The 5×5 Dungeon: The Temple of Elemental Evil

January 31, 2011 by Dave

To finish off the paragon tier, the PCs in my game headed into one of the most classic dungeons out there: The Temple of Elemental Evil. I started with the original module (while not being slavish to it), then hacked away to adapt pieces to my game and involve major NPCs from earlier. However, I had a very specific style in mind that would feel like a big dungeon crawl.

Filed Under: Critical Threats, Featured, Game Hacks & Content, Roleplaying Games Tagged With: 4e, 5x5, temple of elemental evil

DDXP 2011: New Product Seminar

January 27, 2011 by Vanir

Collected liveblog by Vanir of the DDXP 2011 New Product Seminar. A few new products announced, some details of previously announced products, and the additional loss of a product or two.

Filed Under: Featured, News, Roleplaying Games Tagged With: 4e, D&DXP, ddxp 2011

Eulogy for D&D Miniatures

January 24, 2011 by Mike Shea

We are gathered here today to say goodbye to some old friends. For the last seven years they have entertained us with their crazy overly-large axes, completely inappropriate phallic clubs, and fiery jazz hands. They have fuelled our imaginations with naked bat-winged lady-folk and helped us avoid trying to describe just what the hell a […]

Filed Under: Editorial, Roleplaying Games Tagged With: 4e, D&D miniatures, miniatures

4e Success or Failure: Magic Items

January 21, 2011 by Logan Bonner

Were 4e’s changes to magic items a success or a failure? Are they streamlined and lean, or boring and plain? Logan Bonner delineates where they went right and where they went wrong in revamping the classic treasures of D&D.

Filed Under: Featured, Minor Quests, Roleplaying Games Tagged With: 4e, 4E Success or Failure, 4th Edition, D&D, Dungeons & Dragons, Dungeons and Dragons, roleplaying games, Roleplaying Games

Four Months in the Borderlands: D&D Encounters

January 20, 2011 by Dave

Dave “The Game” Chalker talks about his experiences running the latest season of D&D Encounters: Keep on the Borderlands, and ruminates a bit on the state of D&D from playing with strangers.

Filed Under: Editorial, Featured, Roleplaying Games Tagged With: 4e, D&D Encounters, essentials

D&D XP 2011 Is Coming: Convention Coverage

January 17, 2011 by Dave

Our coverage of D&D XP 2011 is coming up soon, and we’d like to know what you think about liveblogging and what you want to hear about.

Filed Under: Editorial, Featured, News, Roleplaying Games Tagged With: 4e, D&DXP, gamma world

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About the Author

  • Shawn Merwin

    Shawn Merwin is a freelance writer/editor and game designer with delusions of adequacy and a penchant for games and stories. He's worked on several organized play campaigns: Living Greyhawk, Xen'drik Expeditions, Living Kalamar, Living Forgotten Realms, and D&D Adventurer's League to name a few. His design work for Wizards of the Coast includes Dungeon Delve, Assault on Nightwyrm Fortress, and Halls of Undermountain, as well as two seasons of the D&D Encounters Program. His most recent project is co-designing and editing the Fate-powered game Part-Time Gods of Fate for Encoded Designs. You can follow Shawn on Twitter.

    Email: shawn.merwin@critical-hits.com

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