As an easy followup, and because I’ve been dealing with D&D races between my Book of Races review and Races feature, I’m asking: which of the PHB2 races are you most excited about?
Mages Gone Wild
Let us take a short trip back in time, to an earlier era of D&D. It was the age of AD&D 2nd Edition, the edition that my group and I really cut our teeth on. The first character I brought to the table was an Elven Psionicist named Spock (The Complete Psionics Handbook being the […]
Review: “Book of Races”
Book of Races by Flex Dolphynn is the freshman outing by GameVein. It contains 14 races for 4e, licensed under the GSL, in a 70 page PDF available from DriveThruRPG. The book is full color, with at least one illustration of each race. The illustrations range from Poser/DAZ Studio characters with photoshop filters to colored, pencil art (without inking).
DM Chronicles, Session 7: Kick Door, Kill Monster, Take Stuff, Have fun, Part 2
As mentioned before, I slowed down on my crazy posting schedule. I’m still around, only less so. See part 1 here. After defeating the leader of the Bloodreavers, the slavers that brought the PCs to Thunderspire Labyrinth in the first place, our heroes noticed that no slave were left in the compound. One of the […]
DM Chronicles: Session 7, Kick Door, Kill Monster, Take Stuff, Have fun, Part 1
Previously in Chatty’s game: Our heroes come out of a 2 year retirement period to tackle a slave ring operating from within an underground complex called Thunderspire Labyrinth. Shortly after making it into The Seven-Pillared Hall, the main civilized area of the Labyrinth, they located and wiped out one of the slavers’ cells . Using […]
New Feature: Character Class Reference
Just a quick announcement that I’ve put up another Feature: a reference guide for 4e classes. I didn’t have much luck finding fan-made classes, so do let me know if there are any I should add. Hopefully you find this useful when choosing your next character, or if you’re just curious about what all is out there.
DM Chronicles: Session 6: When Fun Trumps Story, Part 2
See part one here. After some discussions, the party set out for Thunderspire Mountain. I described what Fizban (eleven Wizard) knew about it since we established that he had visited it before in his researches. That’s when I gave the players a rundown on the setting’s background: Old Minotaur city now called the Labyrinth, denizens […]
DM Chronicles: Session 6, When Fun Trumps Story, Part 1
Heya all, I more or less expected to stop playing from late November until mid January. However, by a strange coincidence, we all (i.e. the 6 players and myself) managed to be free on December 19th! Joy! Warming up with the Band! Some of the group made it to Math’s early enough so we could […]
Give the Gift of D&D: Winners Announced!
Nearly 40 entries later, our contest to give away a 4e Basic Set, Keep on the Shadowfell, and D&D Minis starter has ended. And we have winners to announce!
Ultimate D&D Universe
In a way, the transition from the previous editions core setting to 4e’s core setting was an attempt not unlike the attempts by DC and Marvel Comics to clean up their continuity so as to allow new readers (players) an easier entry point and to recreate the continuity to fit together better. DC’s Crisis on Infinite Earths was the trend-setter there, but the analogue that works better for me is Marvel’s Ultimate line.
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