Gelantinous Cubes. We don’t have to tell you that Kobold Quarterly is great, or that it’s been nominated for 3 Ennies (though it’s going down in the Best Website category!), or that it includes tons of material for both 3.5 players (with a preview of Pathfinder) and 4e player. We don’t have to tell you […]
Review: “Divine Power”
Divine Power is the latest sourcebook for the 4th Edition of Dungeons & Dragons that includes new options for the Avenger, Cleric, Invoker, and Paladin classes. Each class gets a new build along with a ton of new powers, paragon paths, feats, and epic destinies. If you or one of your players is enjoying playing a divine class then this book is definitely a must have, but there are actually a surprising number of features that other players and DMs will want to borrow your copy to read as well!
Tales of the City Within, Session 2, Part 2
See part 1 here. A History Lesson from Beyond the Grave The PCs got their info-dump dose from the Dwarf Lich. The city’s founder explained that the recent discovery of the techniques to manipulate the energies of the Dungeon and the Nexus would enable the PCs to take the fight directly to the Dungeon and […]
Tales of the City Within, Session 2, Part 1
Last Friday we sat down for another session of our Summer mini-campaign set in our homegrown setting of the City Within the Dungeon. See the reports of the last session here and here. The Myth Debunked. Franky: “Phil, based on some comments we’ve read, many of your readers seem to think that we’re this kind […]
4e Lessons: The Penny Arcade/PVP D&D Podcast, Part 2
In part 1, I discussed common D&D 4e mistakes, taking examples from the excellent D&D podcast featuring the guys from Penny Arcade, Scott from PVP and that wonderboy who used to play in that Sci-Fi show. Today I want to look at how the two Dungeon Masters, Chris Perkins and James Wyatt, were DMing. The […]
4e Lessons: The Penny Arcade/PVP D&D Podcast, Part 1
I’m almost done listening to the Penny Arcade/PVP D&D podcast (which I enjoy immensely) and it makes me realize just how many good D&D 4e lessons are in there. The numerous play mistakes made by the inexperienced players, while annoying to anal retentive rules freaks like me, probably reveal a lot about the parts of […]
Tales of the City Within: Session 1, Part 2
See part 1 here. (After writing part 1, I realized that I got the order of how each of the four plots were introduced wrong. Instead of correcting it, I’ll adjust the tale accordingly. Let’s just assume that the PCs convinced the Drow to give them a few hours’ respite). When the PCs, standing on […]
Origins 2009: D&D 4e Villains Seminar
At Origins 2009, Rodney Thompson and Robert Schwab hosted a seminar (courtesy of the RPGA) about designing villains for your 4e game. The seminar described the process of doing the villain design, from role in the campaign to touching on some of the mechanics you might use. Here’s my notes from the session.
Origins 2009: Ultimate Dungeon Delve
A few weeks back, I spotted on Twitter a new D&D event that would be held at Origins. It was the Ultimate Dungeon Delve, a timed test of our ability to get through 6 combat encounters with a 6th level team of 5 adventurers that we bring to the table. I immediately recruited Krog the spreadsheet barbarian and Geek’s Dream Girl to help me put together a team.
Tales of the City Within: Session 1, Part 1
As mentioned last week, my next mini-campaign was going to focus on a less scripted, more improv style of gaming. Borrowing from Dave the Game’s 5X5 design method, I created an adventure where multiple plots intertwine, forcing PCs to prioritize and chose what to focus on at any given time. A bit like a Comic […]
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