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You are here: Home / Archives for 4e

Keeping up with the PCs: Part 3, The DM’s Toolbox and Other Dirty Tricks

January 28, 2010 by The Chatty DM

Welcome back to this series about helping D&D 4e DM’s keep up with players who manage to become more performing than the game’s default assumption. In part 1, I described the “Secret Synergy Bonus” that made players a lot better at dealing with combat encounters that should otherwise be more challenging.  Then in part 2, […]

Filed Under: Musings of the Chatty DM, Roleplaying Games Tagged With: 4e, advice

Five Things I Would Like WotC to Do With D&D in 2011

January 26, 2010 by Mike Shea

With all of the 2010 predictions going on, I thought it might be fun to look at the five things I’d like to see WotC do with Dungeons & Dragons in 2011. Why 2011 instead of 2010? It’s very likely the WotC production schedule has already fully planned out their line for 2010. Any desires I have will likely have to wait until 2011 to become reality.

Filed Under: Editorial, Featured, Roleplaying Games Tagged With: 4e, D&D, dungeon delve, Monster Manual, unearthed arcana, wotc

Keeping up with the PCs: Part 2, What Not to Do and Quick Fixes

January 26, 2010 by The Chatty DM

In part 1, I discussed a common occurrence in D&D 4e where parties becomes much stronger than they should be through what I called the ‘Secret Synergy Bonus.’  This occurs when players figure how to play their PCs as a focused team based on good communication and smart use of power combos to increase combat efficiency […]

Filed Under: Musings of the Chatty DM, Roleplaying Games Tagged With: 4e, DM advice

Keeping up with the PCs: Part 1, The Secret Synergy Bonus

January 25, 2010 by The Chatty DM

Many D&D 4e DMs have experienced, over the last 18 months, a shift in their gaming group’s performance. PCs have become capable of taking absolutely everything thrown at them with more ease than the game rules assume. Encounters at the PCs’ levels barely make a dent in the their resources anymore: “Dude, I lost like, just one Healing Surge”. Higher level encounters are also often dealt with with relative ease.

Filed Under: Musings of the Chatty DM, Roleplaying Games Tagged With: 4e, DM advice

Gears of Ruin: Session 1, Revolutions per Machines, Part 3

January 13, 2010 by The Chatty DM

See part 1 and part 2. First Contact This combat encounter had 3 goals: Give players a fairly challenging fight to give them a better feel for their PCs’ powers. Set a hostile first contact with mechanical monsters, in this case some undead warforged (you read that right) Spring  a surprise on the player by […]

Filed Under: Campaign Logs, Musings of the Chatty DM Tagged With: 4e, Chatty's 2009-2010 Campaign, Gears of Ruin

I Hate Magic Items

January 12, 2010 by Dave

Here’s the thing I’ve come to realize: I don’t like magic items period. Sure, they are a staple of fantasy literature. And I have a soft spot for certain classes of magical items, like the strange artifact or consumable item that has to be used at just the right time. +1 Swords? Fiery Platemail? Rings of Jumping? Never a fan.

Filed Under: Editorial, Roleplaying Games Tagged With: 2e, 3e, 4e, D&D, equipment, magic items

Gears of Ruin: Session 1, Revolutions per Machines, Part 2

January 11, 2010 by The Chatty DM

See part 1 here. Get me some Competence Porn, stat! The first scene had a few goals.  Introduce the PCs to the first important NPCs of the campaign, give them a quest for the night, but more importantly, make them look good! The scene started with the PCs waiting to be summoned to show up […]

Filed Under: Campaign Logs, Musings of the Chatty DM Tagged With: 4e, Chatty's 2009-2010 Campaign, Gears of Ruin, Tropes

Gears of Ruin: Session 1, Revolutions per Machines, Part 1

January 10, 2010 by The Chatty DM

Last Friday we started our Clockwork D&D campaign.  We spent about one hour completing the Party Template I wrote about here then we played a 2 scenes mini-adventure I dubbed ‘RPM’.  🙂 Here’s the 1st game report of what I hope will be yet another awesome campaign. Dramatis Persona Nar-Beth: Female Dwarven Druid from a […]

Filed Under: Campaign Logs, Musings of the Chatty DM, Roleplaying Games Tagged With: 4e, Chatty's 2009-2010 Campaign, Gears of Ruin

On 4e Adventures: Part 1, Third Parties and the Freelance Writer

January 7, 2010 by The Chatty DM

I’m a very instinctive type of guy, and lately my gut feeling has told me that some 3rd party publishers of 4e adventures have left the boat (or are thinking about doing it).  For instance, I learned yesterday that Joseph Goodman of Goodman Games has been musing online about adding Pathfinder support to his DCC […]

Filed Under: Freelance Writing, Musings of the Chatty DM, Roleplaying Games Tagged With: 4e, adventure design

2009 Retrospective on 4e: The Reality of the Relationship

January 6, 2010 by The Main Event

The honeymoon with 4e is over. 4e and I spent our days in bed cooing softly in one another’s ear, and now it’s time to take stock of the situation. It’s time to codify my biggest gripes about 4e.

Filed Under: Editorial, Featured, Roleplaying Games Tagged With: 4e

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About the Author

  • The Chatty DM

    The Chatty DM is the "nom de plume" of gamer geek Philippe-Antoine Menard. He has been a GM for over 40 years. An award-winning RPG blogger, game designer, and scriptwriter at Ubisoft. He squats a corner of Critical Hits he affectionately calls "Musings of the Chatty DM." (Email Phil or follow him on Twitter.)

    Email: chattydm@critical-hits.comWeb: https://critical-hits.com//category/chattydm/

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