Previously in Phil’s game… Our heroes investigate a series of Drow raids on Elven interests in Ptolus. Re-visiting familiar (under)grounds again, they meet and vanquish numerous Dark Elves and recover interesting documents. Meeting with Rule of Three again leads our heroes to obtain a cryptic Prophecy that talks of Demon slaying weapons, gates, keys and […]
Saying goodbye to a PC: Lillee’s letter to Cruguer.
Lillee, Yan’s Pixie Arcane Caster is leaving the group this week to be replaced by a new character. While our group hasn’t developed strong ties or built any spectacular interrelations, there was something building between Lillee’s concern for Cruger’s well being and Cruguer’s pained tolerance of that somewhat annoying little ball of energy. For those […]
Saying goodbye to a PC: Lillee's letter to Cruguer.
Lillee, Yan’s Pixie Arcane Caster is leaving the group this week to be replaced by a new character. While our group hasn’t developed strong ties or built any spectacular interrelations, there was something building between Lillee’s concern for Cruger’s well being and Cruguer’s pained tolerance of that somewhat annoying little ball of energy. For those […]
DM Chronicles, Session 10: Oh My! Drows are squishy!
This series chronicles our current D&D 3.5 campaign set in my home-grown world with Ptolus added to it. We’ve just started playing a heavily-adapted version of WotC’s Expedition to the Demonwebs pits. As you may recall from last time, I had mixed feelings about the game and I had been going a bit heavily on […]
DM Chronicles, Session 9: Troubled re-beginnings
This is a continuing series on my current D&D campaign with my buddies. I had no illusions that this week’s game was going to be stellar. My 1st goal of the evening was to get with my pals for the 1st the of the new year and celebrate my 35th Birthday (which was yesterday) and […]
DM Chronicles, Session 8: Heroic Conclusions
Previously in Phil’s game: Our Heroes beat the leader of the Cult of Sehan and various other aberrations in an ancient tomb that predates modern Ptolus. After a short rest on Andach’s island, they returned, searching for a way to that pool of glowing green slime that may or may not contain Sehan. They had […]
DM Chronicles, Session 7: Of Performing Crunch and Norming Fluff, Part 2
Blog lessons learned: Never post a ‘Part one’ on Wednesday night… it guarantees no comments on the highest traffic day! Next time’ 2 entries articles’ will posted on same day with a few hours in between. See here for part 1. When a Custom Scene Blows Up in Your Face So the players made their […]
DM Chronicles, Session 7: Of Performing Crunch and Norming Fluff, Part 1
Image Source: Paizo’s Pathfinder, Lamia Matriarch, copyright 2007 Paizo publishing (under Fair Use). Please note that this post features spoilers of Paizo’s Pathfinder #2, more precisely the nature of it’s boss monster. Previously in Phil’s game: The heroes vanquished the last Child of Sehan, squared off against a Succubus (and won), dodged deadly traps and […]
DM Chronicles, Session 6: Perfectly Paced Action Crunch! (Part 2)
Image Source: Monster Manual IV, Wizards of the Coast, Artist: Jim Nelson In which ChattyDM’s players find all kinds of trouble and manage to always come out on top. See part 1 here. The players entered deeper in the tomb’s second level, finding themselves in a large “T” shaped room. It featured 2 more stone-doors-with-levers […]
DM Chronicles, Session 6: Perfectly Paced Action Crunch! (Part 1)
Previously in Phil’s game: The heroes struck a deal with the Keepers of the Veil to investigate where the plant-like humanoids, created by the drug Green Welcome, were headed in Ptolus’ Necropolis. Said plant-like beings, called Children of Sehan, were tracked to an ancient funeral mound and engaged. Two were slain, diffcultly, one remains, inside […]
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