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You are here: Home / Archives for Board, Card, and Miniature Games

Why Games Should Never End

December 22, 2006 by Dave

We’ve finally figured it out with years of study. The hardest part of designing a game is not coming up with the idea, or original mechanics, or balance, or any of that stuff. It’s figuring out how the darn game ends satisfactorily. This problem, by the way, is not left solely to boardgames. Movies, comics, […]

Filed Under: Board, Card, and Miniature Games, Critical Threats

Critical Hits Gift Guide #4: Everything Else

December 15, 2006 by Dave

First, how about some shameless pimping! Did you know you can buy a wide variety of products from the Critical Hits Amazon Store? It doesn’t cost you any extra to buy what you were going to anyway, and a little bit gets kicked back to us so we can pay server costs and keep the […]

Filed Under: Board, Card, and Miniature Games, Roleplaying Games, Video Games

Inq. of the Week: More Games!

December 11, 2006 by Bartoneus

This week’s inquisition is more of a follow-up to our Third Gift Guide that focused on Games. There are just too many games out these days, whether they’re videogames, boardgames, or tabletop RPGs, we here at Critical Hits can’t possibly play them all and much less know which ones out of each category are going […]

Filed Under: Board, Card, and Miniature Games, Inquisition of the Week, Video Games

Set Collection

December 8, 2006 by Dave

Sometimes… ok, most of the time… you won’t have a complete game. You’ll have a type of game, or a theme, or a mechanic. And sometimes with that mechanic, you’ll need some other mechanics to actually make a game. This happened to a game designer friend of mine recently who had a group of crazy-good […]

Filed Under: Board, Card, and Miniature Games, Critical Threats

Critical Hits Gift Guide #3: Games

December 7, 2006 by Dave

First, let me give a big shoutout to Ogrecave and their yearly Holiday Gift Guide on games. I’ve found quite a few great games through there and the guys who put it together are very knowledgeable. They focus on a few specific areas of games and list a bunch for each. Also, Boardgamegeek has their […]

Filed Under: Board, Card, and Miniature Games, Roleplaying Games, Video Games

Too Busy Photoshopping Boardgames (Poorly)

December 1, 2006 by Dave

Sorry, too busy to write a full column this week. But here’s one of the many projects I’ve been working on lately: (source) (source) (source) This all is for the Boardgamegeek/Mattel Photoshop Contest. If you have a BGG login you can check the other entries so far and whether you have a login or not […]

Filed Under: Board, Card, and Miniature Games, Critical Threats

Departures / Some Playtesting Principles

November 24, 2006 by Dave

I just got my Wii flown in, and boy are my arms tired! No seriously, I’m sore. It’s probably due to going a bit nuts with Wii Sports Baseball, and having done a lot of lifting yesterday, but my right arm really does hurt. Still, so far, a lot of fun with the games. Apparently […]

Filed Under: Board, Card, and Miniature Games, Critical Threats, Video Games

Werewolf Tilt

November 21, 2006 by Dave

Over the last weekend, I was at Philcon. In the past, I have really enjoyed the game room there, but over the past few years, it’s gone down drastically in quality. This year I had the choice of playing Dork Tower, 12 player Apples to Apples, 8 player 10 color Zendo, or the Vampire CCG. […]

Filed Under: Board, Card, and Miniature Games

Inq. of the Week: Holiday Gift?

November 20, 2006 by Dave

I now have learned, after a long ordeal, that the holiday shopping season now begins the weekend before Thanksgiving. I had hoped to use a Best Buy coupon that was valid only last weekend to purchase my Wii, but that failed for a few reasons. And Toys R Us was the busiest I’ve ever seen […]

Filed Under: Board, Card, and Miniature Games, Inquisition of the Week, Television, Video Games

Geekery Collision / Brainstorming from constraints

November 10, 2006 by Dave

Not much of a column this week. Between a fast-approaching finals season and various events at home, I’ve been pretty busy. One piece of news: two of my favorite things are colliding. Alan Moore is going to appear on The Simpsons. The episode is going to feature competition between Android’s Dungeon and a new, “cool” […]

Filed Under: Board, Card, and Miniature Games, Comics, Critical Threats

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About the Author

  • Dave

    Dave "The Game" Chalker is the Editor-in-Chief and Co-Founder of Critical Hits. Since 2005, he has been bringing readers game news and advice, as well as editing nearly everything published here. He is the designer of the Origins Award-winning Get Bit!, a freelance designer and developer, son of a science fiction author, and a Master of Arts. He lives in MD with e and at least three dogs.

    Email: dave@critical-hits.com

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