Dave and I both started running 4th Edition D&D campaigns when the system was released, now over a year later Dave’s game is solidly into the paragon tier while mine looks to be entering paragon in the next few weeks.
Primal/Within Chronicles: City of the Overmind, Part 2
See part 1 here. Burning Dungeon & Wheel Dragons As Wednesday night was ticking by, a dangerous new idea about the way to run a D&D adventure came up… You see, like many gamers unused to indie RPG designs, I read Mouse Guard with voracity but finished it with the feeling that while I had […]
Primal/Within Chronicles: City of the Overmind, Part 1
Previously in our game… After a few months of rest our heroes are called to save citizens of the City Within from the monstrous tentacles of a clutch of aberrant creatures. Following clues left behind by the monsters and the ever elusive ‘Master’, the party prepares to use thier recently acquired teleportation lore to follow […]
Old School Geekout: The Order of the Grappling Hook, Part 4
This series has been a play by play report of my first Sword and Wizardry (A retroclone of the 1st, 1974 version of D&D) game. I used Chgowiz’s Quick Start rules and starting adventure that you can find here. You can find part 3 here. You Dum Dum! Me Stony! Hired by the cowardly goblin […]
Old School Geekout: The Order of the Grappling Hook, Part 3
This is part 3 of my retelling of last weekend’s Sword and Wizardry Quick-Start game we played at our monthly Geekout. Part 2 can be found here. Skellies! After jamming open the portcullis in the room to the north, the PCs advanced to another room filled with 6 animated (and armed) skeletons! As soon as […]
Old School Geekout: The Order of the Grappling Hook, Part 2
This is a retelling of my recent Sword & Wizardry during a day of gaming with my friends. See part 1 here. Descent into the Depths of Level 1 As we set up for the game, we took a bunch of Hero Clix minis to act as our miniatures to represent marching order and determine […]
The Inner Half-Orc versus The Retro-Clone
(PM is a good friend of mine and while our interest in gaming and movies intersect, we have not roleplayed all that often together. Here’s one of his rare, and always very entertaining posts about his experience as a closet RPG geek -ChattyDM) Where is it? I’m sure it was around here somewhere… I hear […]
Old School Geekout: The Order of the Grappling Hook, Part 1
I started playing D&D with the 1st edition of AD&D way back in the first half of the 80s. I didn’t read English very well (and neither did my friends), so we ended up doing what pretty much everyone else were doing with the game: use the rules we understood and ignored/made up the rest. […]
Inq. of the Week: Cthulhu Who?
I believe it is too late for me now. With each new tome I uncover, the more I find myself drawn away from my usual realm and into a realm of insanity. Are you with me?
I Am A Liberal Gamer
I’m a big proponent of change in game design. If something isn’t working, don’t just patch it, teardown and rebuild. This puts me in opposition to what I will respectfully call the “Conservative Gamer” contingent, who prefer that games preserve much of their makeup from edition to edition. But, that’s not for me. I prefer to see innovation in game design.
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