I’m still in Florida, getting my head happily baked while my children play in the pool and get their feet frozen in the Atlantic. I got an idea a few minutes ago. A few days ago, Jonathan Jacobs posted the list of the 375 blog posts nominated for possible inclusion on the second Open Game […]
Railroading in a Good Way
The term ‘railroading’ usually sends a shiver down the spine of any tabletop RPG player because of the negative implications that come along with it. To be honest, most DMs dislike the term as well and railroading is generally referred to as a problem with an RPG.
Donate to Haiti Relief, Get a Ton of RPG PDFs
DrivethruRPG is doing something incredibly great. Right now, you can head over there and pick up a mega-bundle of PDF RPG products for only $20. That $20 goes entirely to Doctors Without Borders, an excellent charity providing disaster relief for Haiti. In return, you get what has to be the best deal I’ve ever seen in RPG PDFs.
Winners and Losers in D&D
I want my players to succeed. I really do. I want them to have that spectacular moment. I want them to stare down the ferocious, slathering monster, and say, “Wrong, hellish beast. This is where your reign ends. Prepare to die.” And I want them to win that fight.
Only… only…
Inq. of the Week: The Original D&D Dilemma?
Last Thursday Matt James wrote a short piece about the classes in the first versions of D&D and how they developed into the roles we have today in 4th Edition. A lot of discussion happened in the comments of that post, but it led me to create this week’s Inquisition where we can find out precisely which of the oldest classes was most popular.
“King of RPGs” – King of Viral Marketing?
Post updated with a response from Jason Thompson, the author, at the end of this post. Last September, I received an application to the RPG Bloggers Network (back when I was head-honcho) for a blog called “Theo Dudek, Ultimate Dungeon Master.” Aside from being a bit over the top- as many game masters tend to […]
The Fighting-Man, Magic-User, Cleric, and Thief
The original classes of Dungeons & Dragons, their foundation of the current classes, and the current state of the edition wars.
Gears of Ruin: Session 1, Revolutions per Machines, Part 3
See part 1 and part 2. First Contact This combat encounter had 3 goals: Give players a fairly challenging fight to give them a better feel for their PCs’ powers. Set a hostile first contact with mechanical monsters, in this case some undead warforged (you read that right) Spring a surprise on the player by […]
I Hate Magic Items
Here’s the thing I’ve come to realize: I don’t like magic items period. Sure, they are a staple of fantasy literature. And I have a soft spot for certain classes of magical items, like the strange artifact or consumable item that has to be used at just the right time. +1 Swords? Fiery Platemail? Rings of Jumping? Never a fan.
Gears of Ruin: Session 1, Revolutions per Machines, Part 2
See part 1 here. Get me some Competence Porn, stat! The first scene had a few goals. Introduce the PCs to the first important NPCs of the campaign, give them a quest for the night, but more importantly, make them look good! The scene started with the PCs waiting to be summoned to show up […]
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