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You are here: Home / Archives for Roleplaying Games

The Island Of Dr. Flail

October 9, 2012 by Vanir

It’s October, and I’m in the mood for some scary stuff. Problem: I’ve never really played in a good horror game and I’m about as scary as a box of Franken-Berry cereal. Time to get my vampire hat on. Come up to the lab, and see what’s on the slab.

Filed Under: Dire Flailings, Featured, Player Psychology, Roleplaying Games Tagged With: horror, psychological, roleplaying, scary, thriller

Nantes as Inspiration for RPGs: Dark Secrets and Bright Machines

October 5, 2012 by The Chatty DM

In which Chatty tackles two gaming inspirations that the city of Nantes gave him. Expect dark secrets and strange machinations!

Filed Under: Adventure Prep, Featured, Musings of the Chatty DM, Science Fiction & Fantasy Genre Tagged With: France, Machines, Mecha, Nantes, Secrets, steampunk, Travel as Inspiration

Epic Changes: Converting from “Pathfinder” to “Marvel Heroic Roleplaying”

October 4, 2012 by The Main Event

As our Pathfinder game progressed through 18 months, 75+ adventures, and nearly 20 levels of play it was increasingly apparent that we had captured lightning in a bottle. Despite the pressures of adulthood, careers, significant others and children in some ways our play group of nearly two decades had just started to hit its stride. Thanks to our DM, the world was teeming with possibility, fantastically developed, and linked together with a metaplot that we had been organically and naturally unraveling since day one. Meanwhile, each player had reached a synthesis of Pathfinder-style combat potency and crafting believable personalities for well-rounded three dimensional play. There was only one problem: Pathfinder itself.

Filed Under: Featured, Game Hacks & Content, Pain of Publication, Roleplaying Games Tagged With: marvel heroic roleplaying, Marvel RPG, MarvelRPG, pathfinder

Review: “Director’s Cut: Survival Horror”

October 2, 2012 by Vanir

My gaming group tried something new this past week. One of our members wanted to run a game he’d picked up at Gen Con this past August — namely, Director’s Cut: Survival Horror, a survival horror RPG in the spirit of slasher/monster/mostly-unclothed-women-about-to-die-horribly movies. Things didn’t turn out so well. The bandages come off next month, I’m told.

Filed Under: Actual Play, Dire Flailings, Reviews, Roleplaying Games Tagged With: b-movie, director's cut, frustrating, not good, slasher, survival horror, troma, usa up all night

Paris as Inspiration for RPGs: Its All in the Culture

September 26, 2012 by The Chatty DM

In which Chatty explores Parisian culture, it’s people, its architecture and even tries to explain why service is so bad in Paris. Added bonus, a juicy Adventure/Campaign hook based on one very disturbing picture.

Filed Under: Adventure Prep, Featured, Musings of the Chatty DM, Roleplaying Games, Science Fiction & Fantasy Genre Tagged With: adventure hook, campaign genesis, campaign idea, hooks, Paris, Plot hooks, real world inspiration

The Possibly Accidentally Nonviolent DM

September 25, 2012 by Vanir

As you may have guessed from my past few weeks’ worth of columns, I’ve been pretty anxious about getting back behind the DM screen. That finally happened this past Thursday, and it was really fun. The story progressed and grew in ways that were cooler than I initially envisioned (I freaking love that!) and the players were emotionally engaged in what was happening. Also, there was almost no combat whatsoever. Should I be worried? I hope their lust for orc blood doesn’t need to be sated with MINE. (P.S. I game with barbarians.)

Filed Under: Actual Play, Dire Flailings, Featured, Roleplaying Games Tagged With: combat, diceless, dm tips, dungeon mastery, heavy roleplay, nonviolent, omg the roleplay it is too much, roleplay, super heavy roleplay

The Big Story

September 18, 2012 by Vanir

My D&D campaign is at an awkward place. We haven’t played in at least a month, a couple of my players may be moving away at some point in the near future, and (by my reckoning) we’re about midway through what I’m loosely calling “the main story”. I’ve rather enjoyed this campaign. I’d rather not see it cancelled mid-season. But how do I give it a shot in the arm it needs?

Filed Under: Dire Flailings, Roleplaying Games Tagged With: big bad, big stories, dm tips, little stories, roleplay, story arcs, story creation, strong bad

Too Many Pillars: Background and Specialties in D&D Next

September 14, 2012 by Dave

I was reminded of this when playing the newest version of the playtest packet for D&D Next at Gen Con, and also clicked even more when thinking about themes and how they work in 4e (of which I just had an article posted with new ones, obvious plug) and also how 13th Age tackles it. Here’s my conclusion: I’m not a fan of the Race/Class/Background/Specialty system as implemented in D&D Next.

Filed Under: Critical Threats, Editorial, Featured, Roleplaying Games Tagged With: D&D, D&D next, game design, themes

Torg: A Marvel Heroic Roleplaying Hack (Orrorsh – Realm of Gothic Horror) – Part 1

September 13, 2012 by TorgHacker

In the original Torg game, Orrorsh is where Storm Knights went to die. The powers of the Horrors allowed them to prevent Storm Knights from soaking damage, which often ended up in dead heroes. I’m not looking to make Orrorsh so deadly in my Torg hack. After all, dead heroes can’t be afraid, or become corrupt and become Horrors. Since a horror style roleplaying game has a different feel than Marvel Heroic Roleplaying, there needs to be some substantial changes to how you play the game in order to get the atmosphere of horror.

Filed Under: Editorial, Featured, Game Hacks & Content, Roleplaying Games Tagged With: Hack, marvel, MarvelRPG, MHR, roleplaying games, Torg

Gen Con 2012: RPG News

August 30, 2012 by Dave

Aside from all the D&D stuff I’ve already talked about, there were a couple other big RPG developments, as well as a few that I was interested in following personally.

Filed Under: Featured, News, Roleplaying Games Tagged With: 13th Age, fantasy flight games, fasa, ffg, mage, mage: the ascension, marvel heroic roleplaying, MarvelRPG, night's black agents, nwod, owod, pelgrane press, star wars, star wars: edge of the empire, the onyx path, Vampire, werewolf, white wolf, wod

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  • Vanir

    Vanir is the sort of man who has openly wondered aloud about his own armor class in front of his own grandmother. Despite this, he has still managed to somehow become both married and a father. By day, he develops web applications. By night, web applications develop him.

    Email: vanir@critical-hits.comWeb: https://critical-hits.com//category/dire-flailings/

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