This is a first stab at tackling the concepts of tropes and how they can be applied by a DM/GM to improve their favorite Role-Playing game adventures. I’d like to make this a weekly feature if it garners any interest. It sure does interest me!For those who have read at least one of my previous […]
Guess Post: A Fey's Journal, 1st Entry
This morning I asked my good friend and long-time player Yan to prepare a player’s log to our game. I gave him the option to take it in the direction he wanted, baring some editorial oversight on my part. Yan is that ‘other’ extroverted overanalytical geek around our table. He’s passionate about the game, a […]
Tweaking Classes for Cooler Characters
The following is a Crunch-heavy post on tweaking the mechanics of D&D 3.5 character classes. As D&D 4e draws nearer I feel more and more comfortable with playing under the game’s hood. Something I would never had dared with previous editions of the game. One of the things that came out of last Friday’s game […]
DM Chronicles, Session 2: When Cool Meets Satisfaction (Part 2).
Scene 3: Evil is a matter of style Following the Self-Employed Mensa Troll, who just happened to be going where the map was leading, the PCs came into another burst Sewer tunnel leading into the darkness. That time, the passage looked like it had been man/thing made. This brought the party to a largish Cavern […]
DM Chronicles, Session 2: When Cool meets Satisfaction, (Part 1)
Previously in Phil’s game: The PCs got their asses handed to them by an overwhelming encounter with a group of Yugoloths in an Elven temple. Invited to leave rapidly because of threats of open rebellion and slashed tires, the fiends disappeared in the Ptolus night. Battered and bitter, the PCs meet with Ptolus’ elven leadership […]
Look out Drizzt…
I predict there being a new expensive rare hitting the Dungeons & Dragons miniatures market. In the latest “Previews” column on Wizard’s site, they showcase the number one most requested mini for D&D: a Gelatinous Cube. Further clarification by one of the D&D designers, Scott Rouse, says: “I don’t think the picture does it justice. […]
Why yes Dr, I do own a copy of the DMG!
While browsing through the DMing Blogosphere I came upon an older post by Dr.Rotwang that talked about the place that the 1st edition A D & D Dungeon Master Guide occupies in a DM’s library. Instead of posting a comment on an article dated November 2006 I decided to ponder about it here. A copy […]
Game Prep: The Mental State
Preparing an adventure represents about 80% of my game prep process. This includes stating the Bad Guys, setting the difficulty of the various Non-Combat challenges and creating loot that the players will appreciate. Aside: One of my last D&D 3.5 purchases was the Magic Item Compedium. This book is phenomenal and a preview of what […]
Adventure Prep, Session 2
I’m still shocked that people other than my close friends actually read this and even more shocked to have been mentioned by other DM bloggers. (I’m not going to Ego it up by linking to their post, but these guys have gotten added to my DM Blogroll). Oh and this is not a Meta-Blogging post […]
Two Great Tastes Together
Ogrecave points us to The Supercrew, a role-playing game about playing yourself but with superpowers. While there are many superhero RPGs, this is the first that we know of to be done entirely as a comic strip. The preview’s narrative style even has something of an Understanding Comics vibe to it, though the art is […]
Recent Comments