Though they may not be able to survive in-game, Bards received the most votes for being able to survive into the next edition. I voted for them, but I have to say I’m quite surprised. Druids and Monks were right there too, which probably means that all three of these classes have a unique flavor […]
DM Chronicles, Session 10: Oh My! Drows are squishy!
This series chronicles our current D&D 3.5 campaign set in my home-grown world with Ptolus added to it. We’ve just started playing a heavily-adapted version of WotC’s Expedition to the Demonwebs pits. As you may recall from last time, I had mixed feelings about the game and I had been going a bit heavily on […]
Review: "Races and Classes" / "Worlds and Monsters"
To all the DMs out there: how many of you have ever made a house rule? How many of you have changed some piece of description because you felt it didn’t make sense or didn’t fit with what you needed? Probably all of you. Wizards of the Coast is undertaking a huge experiment in both […]
Aight, I put on my robe and wizard hat…
Sooooo, a few days ago Vanir puts up a post about what his Epic Level Heavy-Metal Bard called Bat Loaf did when he was riding the Tarrasque with his pals. My brain broke down somewhere down the line but now that my memory matrix has been reconstructed, it seems that Bat Loaf got his metal […]
Robin's Laws Revisited: Part 2, Player Types and Traits
This post is part of a new series that explores Robin Laws’ seminal work on GMing. This time I tackle the book’s fundamental subject of player types and what they seek in RPGs. Part one can be found here. The second chapter of Robin’s Laws of Good Game Mastering brings up the subject that knowing […]
Character Genesis: New characters for Pathfinder #1.
A few months ago, I prepared a demo D&D game for PM, his friend Vince, and Franky’s brother Mike, all newbies to RPGs or D&D 3.5 in general. Franky had joined to even out the group and act as the expert on the players side. Our game session, based on Paizo’s excellent Pathfinder #1 adventure, […]
Adventure Prep: Strapping it all together to get it going good!
This post is part of a series that covers the preparations I do for my current D&D campaign. You can follow it here and the various DM logs I wrote here. Our next D&D game is Friday night. Weeee! This time we’ll be missing our Archer as Franky will be working during the evening (he’s […]
Inq. of the Week: An Issue of Class
Apparently the thing most people want for Rock Band is to be able to have a Jam Mode where you can create, play, and share your own songs. “More Cowbell!” came in second, so I have no doubts there will be a cowbell mod for the microphone very soon (if there isn’t one already). We […]
Chatty’s Review: Silvervine, Character Generation
This post is part of a series that tackles the reading review of a yet unpublished RPG called Silvervine. Please note that this game is still in development, my review is part of the pre-playtest feedback. Last time I tackled the games 1st chapter and the mixed feelings I got as a first impression. Now […]
Getting back in the game!
Along with other RPG GMing bloggers, I was contacted by Role-playing Tips guru, Johnn Four this week to contribute to his next Newsletter. Not wanting to miss the exposition of being read by so many people, I happily accepted. Heck he even offered to let us use our submission as a post for our blog! […]
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