This post is part of a series that revisits Robin Laws’ classic work on Gamemastering, called simply enough Robin’s Laws of Good Game Mastering. I tackle each chapter in order. It’s not so much a review of the book but more my views on the subjects Robin touched then. If you want to get better […]
Adventure Prep: My Rewind button
This week, my actual prepping work is rather light. Since all 6 players are available (What are the odds?) we have to move the game out of my place. I can only accommodate 5 in my gaming den. That means I’ll have to pack my stuff to go to Math’s on Friday evening. It also […]
Linky love from a papercut DM!
Hey there, I’m taking it cool today, Gym was tiring, and while I am working on a Robin Laws post, I realized that I need to spend a little bit more time reading up on stuff to do a good post on it. Plus, I got a paper cut on my ring finger today and […]
DM Chronicles, Session 13: Of Moons and Xanathos Railroads, Part 2
See part 1 here. After the fight and Eric’s Bare-assed performance we moved on the evening’s 3rd scene. Now I won’t get into details of the scene, because there’s no way I could describe it without spending hundreds of words in backstory. Let’s just say that this time I really managed to surpass my tendency […]
Paizo’s 3.75
Paizo announced yesterday that they will be sticking with their own re-branded version of Dungeons & Dragons 3.5 for their popular (and well made) Pathfinder series. The Pathfinder RPG will serve as the core book, which will update the 3.5 D&D Rules. You can even download the nice-looking Alpha document from Paizo’s site now. After […]
This Just in… Pathfinder to remain 3.5
From the Paizo Newswire: Pathfinder™ to continue under the 3.5 rules. Tuesday, March 19th, 2008 Paizo Publishing today unveiled the Pathfinder Roleplaying Game, a tabletop fantasy roleplaying game that will serve as the anchor for the company’s popular line of Pathfinder adventures, sourcebooks, and campaigns. Today marks the beginning of a year-long Open Playtest of […]
DM Chronicles, Session 13: Of Moons and Xanathos Railroads, Part 1
This post is part of a series that chronicles our current D&D 3.5 campaign. To say that last Friday’s game wasn’t intense would be a bald faced lie… it just wasn’t intense for the reasons I planned for. This time around I won’t go into details of our actual story. First because it get so […]
FL1: Panhandle of the Lost
DM: Alright, so tonight’s module is a solo thing, but you’ll meet up with other characters later. What are you playing? Player: I’ve got this Grad Student/Game Designer. Oh, and he just took a level of Web Designer for the extra income score. DM: That’ll come in handy for this one. OK, so: “You’ve been […]
Mining Tropes for RPG Nuggets: The Crowning Moment of a Character
As I reading through the recent changes on TVtropes.org, I stumbled upon a Trope whose application to RPGs is as simple as it is brilliant: Crowning Moment Of Awesome The moment in a show when a character does something for which they will be remembered forever, winning for them the eternal loyalty of fans. While […]
Ending a Campaign: a Few Tips
It’s no secret that with the advent of the next edition of D&D, I have endings on the mind. While I’ve still got to make my final decision to adopt 4e upon reading the new Core books over the summer, chances are we are going to go the 4e way. I know many others are […]
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