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You are here: Home / Archives for Roleplaying Games

Penny Arcade (and PvP) Continue Gaming Domination

May 30, 2008 by Dave

So, Wizards got Gabe and Tycho from Penny Arcade and Scott Kurtz from PvP to sit down at a table to play 4th edition. Gabe announces it on the Penny Arcade news for today, and gives it a generally positive impression. The best part though? They recorded the whole thing for a podcast. (And added […]

Filed Under: Comics, Critical Bits, Roleplaying Games

Going all Wiki on Game Design

May 30, 2008 by Dave

The friendly neighborhood Propangandroid over at The Gamer Dome has just launched a wiki for his new project: a way for all the amateur game designers to collaborate on their projects. Unlike the board game designers forum, this has a broader aim: to not only help those who want to design from scratch, but for […]

Filed Under: Board, Card, and Miniature Games, Critical Bits, Roleplaying Games

4e a Bestseller, the Leak and Community Service for Naughty Geeks

May 30, 2008 by The Chatty DM

Well well, D&D 4e is already such a huge success that WotC have re-sent the books to the printers before the release! I truly am happy about that since I was worried that the appearance of the pre-press printer files of the Core books on the net would cause a dent in demand. It’s now […]

Filed Under: Musings of the Chatty DM, Roleplaying Games Tagged With: 4e

The Overlord Welcomes 4e! Crunch Wins!

May 28, 2008 by The Chatty DM

Please take this post with the necessary grain of salt. See my comment below the post. Ahhh it’s been a long time now has it? What? You don’t know who I am? I am the dark power behind Chatty’s feverish prose. I’m his id, his darkest desires made thoughts! While he tries real hard to […]

Filed Under: Musings of the Chatty DM, Roleplaying Games Tagged With: Crunch

Campaign Post Mortem: Part 1, Highlights and links

May 27, 2008 by The Chatty DM

I was taught in Project Management classes (I did 6 months of them) that it’s good practice and useful to go over a completed project and do what is called a Post-Mortem analysis. Well my last D&D 3.5 campaign has been completed for more than 2 weeks and I thought, while I await for my […]

Filed Under: Musings of the Chatty DM, Roleplaying Games Tagged With: Post-Mortem

For a lucky few, 4dventure begins

May 27, 2008 by Dave

Looks like a certain online seller shipped out at least some of its copies of the 4th edition D&D core books almost two weeks before the street date when they were supposed to start selling it. Of course, several threads have popped up to start tossing out scoops left and right. While there is a […]

Filed Under: Critical Bits, Roleplaying Games

Out with a Bang: D&D Finale Checklist

May 26, 2008 by Dave

Back from Balticon, full of caffeine, and ready to work on the finale for my campaign! I’ve actually managed to keep my prepwork pretty light for this campaign. I knew between full time job, full time grad school, part time game design, and (of course!) blogging that I wouldn’t have an overabundance of time to […]

Filed Under: Editorial, Roleplaying Games

Robin Laws’ Revisited: Part 5, Creating your Adventure

May 26, 2008 by The Chatty DM

This post is part of a series where I discuss Robin D Laws’ seminal work on GMing: Robin Laws’ of Good Game Mastering, written at the end of the 90’s . I compare it to my personal experience and opinions and I check how well the guide has ‘aged’. The other posts of this series […]

Filed Under: Musings of the Chatty DM, Roleplaying Games Tagged With: Robin Laws

Story Building tips, a Contest?

May 24, 2008 by The Chatty DM

I read this over Robin D. Laws’ Livejournal this morning. He starts with: Given that we’re learning a new crunch-based system I was concerned that the characterization could get lost. So I asked each of the players to submit a two-pronged character arc. This consisted of two opposed possible outcomes for their characters as they […]

Filed Under: Musings of the Chatty DM, Roleplaying Games Tagged With: contest

Precariously Balancing on the Edge of Game Design

May 23, 2008 by Dave

Inspired by the discussion in one of my recent posts, I was surprised to hear that there are advocates AGAINST balance. The discussion was about RPGs, which have their own caveats as far as game design goes (which are crucial to the argument about why some feel it’s not important), but let’s start by talking […]

Filed Under: Board, Card, and Miniature Games, Critical Threats, Featured, Roleplaying Games

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About the Author

  • Dave

    Dave "The Game" Chalker is the Editor-in-Chief and Co-Founder of Critical Hits. Since 2005, he has been bringing readers game news and advice, as well as editing nearly everything published here. He is the designer of the Origins Award-winning Get Bit!, a freelance designer and developer, son of a science fiction author, and a Master of Arts. He lives in MD with e and at least three dogs.

    Email: dave@critical-hits.com

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