All right so last night I sat down to prep for my game as I planned it here and here. My goal of the night was to be done with the first half of the adventure: Getting on the Fey Airship and reaching the player’s destination. I got out all the battle maps (I have […]
Adventure Prep: Fitting everything in one evening
Since I’m running a D&D 4e home brewed adventure for my gaming group this week, a lot of my creative energies will be focused there for the next few days. A guy needs his priorities straight and my D&D game is pretty much at the top of my ‘use of free time’ list. This means […]
Hands-On: D&DI Character Generator Beta
Today, the Beta version of the D&D Insider Character Generator became available to subscribers (and possibly some non-subscribers who signed up to beta test.) At GenCon, we were given a preview of the Character Generator alongside several of the other applications, but we didn’t get a chance to use it hands-on. Today, however, I went through and inputted the character I’m currently playing to test it out, and it all went very smoothly… with one exception.
The voice of Chattyness
If you ever wondered what this French Canadian Blogger sounds like after 3 days with little sleep and way too much geek energy, go and have a listen at Pulp Gamer. They just put up the RPGbloggers unite panel from Gen Con. Along with Dave and Bartoneus of Critical Hits, Yax of Dungeonmastering.com, The Stupid […]
RPG Bloggers Unite! GenCon Panel
At long last, the audio for our GenCon panel on being an RPG Blogger is up. The panel includes: Myself and Bartoneus Yax from Dungeonmastering Phil the ChattyDM Tasha the StupidRanger Bob from RPG Digest (Which, you’ll note, includes all the founders of the RPG Bloggers Network.) Therein, in addition to hearing all of our […]
Consultant GM Case #1: The Wrecked Ship of Horror
Its the weekend, time to try something new! In the last few months, I’ve taken a role of GM consulting through Gmail with readers and friends. One of the things I excel at is brainstorming and throwing ideas out. When I started getting great feedback for the ideas I gave out I started thinking maybe […]
The Pain of Campaigning IV: Put a Little Politics in it
One of the hallmarks of my DMing style is the political element. My games tend to focus on character development and overarching story, with combats serving to accentuate those aspects. One of the key fuels for this kind of game are nations, kings, countries and gods all jockeying for position. It is crucial in this style of game to involve the players in the details without overshadowing them.
Adventure Prep: Of Airships, Feys and Player Input
After a poisoned pillow fight, Slave apes and a librarian warrior chainmail bikini fetish, I promised my players that I’d write the last part of our 1st D&D 4e campaign and bring it to an apex of coolness. Since our next session is next week and the adventure is actually going to be a homebrewed […]
Kobold Love Update: Scene 2 is up
I posted a new Kobold Love article today (my D&D 4e Reverse Dungeon Adventure I’m working on) . In it, I tackle Scene 2, where the Half-Kobold PCs, travelling to the City to seek out and kill the quest giver, meet a group of inexperienced adventurers traveling in the reverse direction to their dungeon home. […]
How a Wiki can Excite Players
You can find all kinds of advice on how to use a wiki to help out your roleplaying campaign, but there is one aspect I discovered during the last game I played in which I don’t think I’ve seen mentioned by anyone. Sure wiki can be great for keeping track of loot, NPC’s, and plot […]
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