As an easy followup, and because I’ve been dealing with D&D races between my Book of Races review and Races feature, I’m asking: which of the PHB2 races are you most excited about?
D&D Character Builder is Live
You can now generate characters of all 30 levels using the newly updated Character Builder if you’re a D&DI subscriber. Otherwise, you can still download the level 1-3 trial version. I’m still figuring out the details of how many computers I can install it on from the announcement thread on the WotC forums. The interface […]
Chatty DM Presents: RPG Blog II
Hi there. I know I haven’t been around much lately. I probably will maintain a lower profile for weeks to come. Please bear with me. I’ll be less chatty for some time, but I’m still around. One of the things I found myself having a knack for as a blogger is to get people together, […]
Mages Gone Wild
Let us take a short trip back in time, to an earlier era of D&D. It was the age of AD&D 2nd Edition, the edition that my group and I really cut our teeth on. The first character I brought to the table was an Elven Psionicist named Spock (The Complete Psionics Handbook being the […]
New Feature: Character Race Reference
Another week, another feature from us here at Critical Hits. This time, it’s a list of PC races and the attributes they are known for. This of course goes nicely with our feature on character classes when planning your next character. We only have one more idea for a feature for the time being… so […]
Review: “Book of Races”
Book of Races by Flex Dolphynn is the freshman outing by GameVein. It contains 14 races for 4e, licensed under the GSL, in a 70 page PDF available from DriveThruRPG. The book is full color, with at least one illustration of each race. The illustrations range from Poser/DAZ Studio characters with photoshop filters to colored, pencil art (without inking).
Four Concepts Adrift in D&D
With the impending release of the PHB2, and the general notion of what will be included, it occurred to me that even with these classes there seem to be some fairly reasonable character concepts that just don’t seem to mesh well with D&D. This article will identify those concepts, identify where I perceive the shortcoming in bringing the concept to fruition, and take a stab at how to solve this problem.
DM Chronicles, Session 7: Kick Door, Kill Monster, Take Stuff, Have fun, Part 2
As mentioned before, I slowed down on my crazy posting schedule. I’m still around, only less so. See part 1 here. After defeating the leader of the Bloodreavers, the slavers that brought the PCs to Thunderspire Labyrinth in the first place, our heroes noticed that no slave were left in the compound. One of the […]
Inq. of the Week: PHB2 Classes?
Our previous Inquisition focused on a topic near and dear to many RPG players, and can even make or break a person’s whole opinion of a system depending on how it works, systems for magic. I have to say that I’m not surprised to see my personal favorite system, Free Form Magic, come in first place with 27% of the votes.
DM Chronicles: Session 7, Kick Door, Kill Monster, Take Stuff, Have fun, Part 1
Previously in Chatty’s game: Our heroes come out of a 2 year retirement period to tackle a slave ring operating from within an underground complex called Thunderspire Labyrinth. Shortly after making it into The Seven-Pillared Hall, the main civilized area of the Labyrinth, they located and wiped out one of the slavers’ cells . Using […]
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