This is part of a very long running series where I share how I go at prepping my D&D games a few days before our bi-monthly game night. I might not have a game Friday, my roll call so far confirms 2 missing players (Cleric and Wizard) and unless all remaining four confirm, the game […]
DM Chronicles: Session 1, That’s how you start a Campaign! Part 2
See part 1 here. The Banquet We started with all PCs participating in a seemingly endless Banquet hosted by the local Merchant Baron, Brandobaris the Fat. Late into the scene’s night, after some interesting Roleplaying, Brandobaris opened a casket of Drow Wine, reputed to turn into a deadly poison 5 minutes after being exposed to […]
Campaign/Adventure Prep: 4th Edition Treasure Hunters!
My gaming group usually takes off for the summer. We put our campaign on hiatus because of vacations, family quality time and yard work. While we gamed some (Magic:The Addiction, one shot RPG games, etc) this summer was rather dry. Next Friday is the long awaited start of our new gaming season and both my […]
The Unauthorized Ascension of the Drow Spy Report
This is my play report of Nicolas Logue’s Ascension of the Drow prequel Mega-Adventure. It was a free-for all, storytelling-intensive D&D 3.5 game featuring 126 players (21 tables of 6) and more than 33 GMs. Everyone was sharing the same game at the same time! It was held at Gen Con and ran from 7h00 […]
New Contest: The One Sentence NPC!
We’ve had a few contests, here at Musings of the Chatty DM. For instance, we recently had the very successful 10 word Adventure and very useful Characterization ones. Now it’s time for something bigger! I have teamed up with RPG e-Zine mogul Johnn Four (of roleplayingtips.comfame) to bring you the biggest independent RPG-themed contest to […]
Chatty on 4e: Exploration vs Competence / Fun vs Satisfaction!
I’ve mentioned in older posts that D&D 4e seemed to go back to the roots of the game for simplicity of Game Prep and monster stats. So far this has been true. At worse, game stats for level 30 creatures take one full column of the Monster Manual. Such baddies are usually limited to 4-5 […]
Adventure Prep: Grand Finale, World Saved? Roll Credits!
There we are, this is going to be the last Adventure Prep post of the current campaign. A lot of things were said since that September 6th night where I pondered how to salvage a campaign that started on the wrong foot. Now I’m planning how to end it. Last game, the PCs met with […]
Adventure Prep: To Analyze and to Fluff
As I write this I realize that it’s a very clinical assessment and analysis of my current campaign. I’ll post it to show you how I go at it, but it might be a bit heavier than my usual fare. As mentioned in my last few Adventure Prep or Campaign log posts, I’ve stopped systematically […]
Adventure Prep: Hide in Shadows
I sat down yesterday to prep and I’m a bit out of ideas for custom scenes and hacking ideas for the adventure we’re playing (Expedition to the Demonweb Pits). I therefore decided to play the next session almost directly from the adventure and I set out to read it once again to familiarize myself with […]
Adventure Prep: My Rewind button
This week, my actual prepping work is rather light. Since all 6 players are available (What are the odds?) we have to move the game out of my place. I can only accommodate 5 in my gaming den. That means I’ll have to pack my stuff to go to Math’s on Friday evening. It also […]
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