At GenCon 2009, we talked with Andy Collins and Bruce Cordell, two of the design team at Wizards of the Coast. We talk about monks kicking butt, how power sources are primarily a story invention, psionics psionics psionics, what races make good psionic characters, and more. We also try and get them to declare that […]
Origins 2009: Exhibit Hall in Words, Pictures, and Sounds
One of the biggest draws of any big game convention is the exhibit hall, and Origins is no exception. This year saw a return to using the entirety of the exhibit hall for booths. There’s always plenty for gamers to spend their hard earned cash on, and this year saw a number of new releases, as well as some hidden gems recommended to me by other show-goers that may have been around previously.
Critical Hits Podcast #12: Interview with Scott Kurtz of PvP
At Baltimore Comic-Con 2008, we caught up with Scott Kurtz of PvP fame. We talk about the D&D Podcasts, ask him about his D&D character, and get a little advice about starting your own gaming webcomic. Critical Hits Podcast #12: Interview with Scott Kurtz of PvP (5 minutes long, 3 MB) Two minor scoops within: […]
Critical Hits Podcast #11: True Dungeon Actual Play
During GenCon 2008, post-Ennies, I ran off to a far away hotel to play in my very first session of True Dungeon. No photography is allowed inside the game itself, but I smuggled in my trusty voice recorder inside my shirt pocket to record the whole thing as a bit of guerrilla reporting. It’s hard […]
Critical Hits Podcast #10: Entropia Universe
Before GenCon 2008, we were contacted to check out the Entropia Universe booth during the show. There, we met with John Bates of Mindark, who explained to us all about Entropia Universe, the online game/virtual world. Bartoneus and I went into the interview knowing almost nothing about it, but we both agreed afterward that it’s […]
Critical Hits Podcast #9: Actual Play with James Wyatt
During GenCon 2008, Bartoneus, ChattyDM, GamingSteve, and myself had the privilege to be in a D&D session run by James Wyatt, author of the DMG (who we interviewed later on in the con– this is the game we referenced at the beginning of the interview.) It was a straightforward dungeon delve, with Wyatt starting the […]
Critical Hits Podcast #8: Interview with Rob Heinsoo
Again at GenCon 2008, we spoke with Rob Heinsoo, one of the writers of the Player’s Handbook and lead designer of D&D 4e. (We previously spoke to him at D&D XP.) To start, Rob asked if he could ask US questions, which we were happy to oblige. Then, when we get to ask the questions, […]
Critical Hits Podcast #7: Interview with James Wyatt
At GenCon 2008, we sat down (well, he sat down and we stood) and interviewed James Wyatt, Story Lead for D&D and primary author of the DMG. We talk about the game he ran for us (full report to come later), writing the DMG, his upcoming projects (Eberron Campaign Setting, Eberron Player’s Guide, and Player’s […]
Critical Hits Podcast #6: Interview with Mike Mearls
On the final day of Origins 2008, I sit down for a short interview with Mike Mearls, lead developer of 4e D&D. We talk about the game’s release, some DMing tips, older adventures, and much more. Critical Hits Podcast #6 (Quick note: I ended up moving the voice recorder at the beginning of the interview, […]
Critical Hits Podcast #5: Steve from Kenzer & Co explains Aces & Eights
I stopped by the Kenzer & Company booth to admire the setup for the new Western RPG Aces & Eights. Steve at the booth offered an indepth explanation of the game, and explains how it supports different styles of play, from minis combat to resource management to gambling to Al Swearengen. Critical Hits Podcast 5 […]
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