• Critical-Hits Studios
    • Criminals Card Game
    • Sentinel Comics: the Roleplaying Game
  • Downloads & Tools
    • Critical Hits Fantasy Name Generator
    • Drinking D&D 2010
    • Drinking D&D 2011
    • Fiasco Playset: “Alma Monster”
    • MODOK’s 11 for Marvel Heroic Roleplaying
    • Refuge In Audacity RPG
    • Strange New Worlds RPG
  • Guides
    • Gamma World
    • Guide to 4e Accessories
    • Guide to Gaming DVDs
    • Skill Challenges
  • RSS Feed
  • Facebook
  • Twitter

Critical Hits

Everything tabletop gaming since 2005

  • News
  • Reviews
  • Columns
    • Dire Flailings
    • Dungeonomics
    • Musings of the Chatty DM
    • Pain of Publication
    • The Architect DM
  • Podcasts
    • Critical Hits Podcast
    • Dungeon Master Guys Podcast
  • Roleplaying Games
  • Tabletop Games
  • Game Hacks & Content
  • Video Games
You are here: Home / Archives for Podcasts

The Dungeon Master Guys, Episode 3

July 1, 2010 by Dungeon Master Guys

Welcome to the third episode of the Dungeon Master Guys podcast! Improvising games, “what if” campaign design, using props to make your game more immersive, using cursed items, answering reader questions, and more.

Filed Under: Dungeon Master Guys Podcast, Podcasts, Roleplaying Games Tagged With: 4e, campaign design, Cursed Items, DM advice, improvising, props

The Dungeon Master Guys, Episode 2

May 20, 2010 by Dungeon Master Guys

The second episode of The Dungeon Master Guys podcast is here! We ran into some technical difficulties which lead to the episode being hosted by Chatty DM and Dave the Game, with Newbie DM contributing a segment and being consigned to the editing dungeon. However, we all learned a lot about podcasting, and the next episode should be even better.

Filed Under: Dungeon Master Guys Podcast, Podcasts, Roleplaying Games Tagged With: 4e, amber diceless, combat length, dm tips, effective narration, gm tips, open design, wolfgang baur

The Dungeon Master Guys, Episode 1

April 12, 2010 by Dungeon Master Guys

The very first episode of the Dungeon Master Guys focuses on adventure planning, creating a cast-of-heroes setup for your campaign, and using failures to make your games more interesting.

Filed Under: Dungeon Master Guys Podcast, Podcasts, Roleplaying Games Tagged With: 4e, Adventure Prep, DMing tips, failures, hall of justice, Mouse Guard, PC switching, superfriends

Critical Hits Podcast #19: 4e DMing Tips Seminar

February 25, 2010 by Dave

Lead by Mike Shea of Sly Flourish, joined by Matt James of Loremaster and Dave The Game (myself), the last seminar from synDCon 2010 was about tips for DMs, primarily for 4e D&D but also some tips for GMs of all RPGs. The first part focuses on how to plan a game (and the creative process in general) and the last part talks about tips for running at the table, including ways to run initiative and track conditions.

Filed Under: Critical Hits Podcast, Roleplaying Games Tagged With: 4e, DMing tips, syndcon

Critical Hits Podcast #18: Planning Your Campaign Using the 5×5 Method Seminar

February 24, 2010 by Dave

I gave a talk at synDCon 2010 on how to use the 5×5 Method to plan a campaign arc. I took suggestions from the audience and walked through the process, and by the end, we had the structure to start planning.

Filed Under: Critical Hits Podcast, Roleplaying Games Tagged With: 5x5 method, campaign planning, seminar, syndcon

Video Interview with D&D Creative Manager Chris Perkins

February 23, 2010 by guest

Nick interviews D&D Creative Manager Chris Perkins about being a killer DM, running D&D for celebrities, and making your NPCs memorable by doing voices.

Filed Under: Critical Hits Podcast, Interviews, Roleplaying Games Tagged With: 4e, D&D, killer DM, NPCs, penny arcade, pvp, robot chicken, voices, wil wheaton

Critical Hits Podcast #17: Demolishing the Edition War – Roleplaying in 4e Seminar

February 18, 2010 by Dave

Matt James of Loremaster, David Phillips, and myself gave a talk at synDCon 2010 about the origins of the Edition War in D&D, using skills for magical effects, why combat might be prevalent, tips for using skill challenges to increase roleplaying, and more.

Filed Under: Critical Hits Podcast, Roleplaying Games Tagged With: 4e, edition war, seminar

Critical Hits Podcast #16: Creating Challenging Encounters Seminar

February 16, 2010 by Dave

Matt James of Loremaster, Erik Nowak of Blackdirge Publishing/Goodman Games, and myself gave a talk at synDCon 2010 about creating challenging encounters in 4e. Everything from reverse skill challenges to Beholder tunnels to fighting Orcus at level 1 is covered.

Filed Under: Critical Hits Podcast, Roleplaying Games Tagged With: 4e, encounters

Critical Hits Podcast #15: Interview with Keith Baker

August 23, 2009 by Dave

The last of our podcast interviews from GenCon 2009, Keith Baker, creator of Eberron, sat down to talk to us about working on the new campaign setting, how the 4e races, classes, and rules fit in to Eberron (including some great examples of re-fluffed characters to fit the setting), and about traveling the world and […]

Filed Under: Critical Hits Podcast, Interviews, Roleplaying Games Tagged With: eberron, gencon, gencon2009, keith baker

Critical Hits Podcast #14: Interview with James Wyatt

August 23, 2009 by Dave

Our informal, off-the-cuff “guerrilla” interview with James Wyatt at GenCon 2009. (We spoke to him last year as well). Joining Bartoneus and myself as interviewers was Jared from Head Injury Theater. James talks about Eberron, the art process in a WotC project, lots and lots about DMG2 (including the secret chapter name, “D&D as an indie game”), his characters, and D&D with his son.

Filed Under: Critical Hits Podcast, Interviews, Roleplaying Games Tagged With: D&D with kids, DMG2, gencon, gencon2009, james wyatt

« Previous Page
Next Page »

About the Author

  • Dungeon Master Guys

    The Dungeon Master Guys are Enrique the Newbie DM, Phil the Chatty DM, and Dave The Game. Their podcast is here to help all the DMs and GMs of the world with their games. If you have questions you want answered, email them.

    Email: dmg@critical-hits.com

Subscribe

RSS Feed

Archives

CC License

All articles and comments posted posted on the site (but not the products for sale) are licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 United States License. References to trademarks and copywritten material are included for review and commentary use only and are not intended as any kind of challenge.

Recent Comments

  • fogus: The best things and stuff of 2024 on Remembering the Master: An Inelegant Eulogy for Kory Heath
  • Routinely Itemised: RPGs #145 on Review: The Magus
  • The Chatty DM on Review: The Magus
  • Linnaeus on Review: The Magus
  • 13th Age: Indexing Truths — Critical Hits on The Horizon Conspiracy

Contact The Staff

Critical Hits staff can be reached via the contact information on their individual staff pages and in their articles. If you want to reach our senior staff, email staff @ critical-hits.com. We get sent a lot of email, so we can't promise we'll be able to respond to everything.

Recent Posts

  • Remembering the Master: An Inelegant Eulogy for Kory Heath
  • Review: The Magus
  • Hope in the Dark Heart of Evil is Not a Plan
  • Chatty on Games #1: Dorf Romantik
  • The Infinity Current: Adventure 0

Top Posts & Pages

  • Home
  • The 5x5 Method Compendium
  • Dungeons & Dragons "Monster Manual" Preview: The Bulette!
  • Critical Hits Fantasy Name Generator
  • On Mid-Medieval Economics, Murder Hoboing and 100gp
  • "The Eversink Post Office" - An Unofficial Supplement for Swords of the Serpentine
  • Finally a manual for the rest of them!
  • Dave Chalker AKA Dave The Game
  • How to Compare Birds to Fish
  • The Incense War: a Story of Price Discovery, Mayhem, and Lust

Copyright © 2025 · News Pro Theme on Genesis Framework · WordPress · Log in