Matt James of Loremaster, David Phillips, and myself gave a talk at synDCon 2010 about the origins of the Edition War in D&D, using skills for magical effects, why combat might be prevalent, tips for using skill challenges to increase roleplaying, and more.
Critical Hits Podcast #16: Creating Challenging Encounters Seminar
Matt James of Loremaster, Erik Nowak of Blackdirge Publishing/Goodman Games, and myself gave a talk at synDCon 2010 about creating challenging encounters in 4e. Everything from reverse skill challenges to Beholder tunnels to fighting Orcus at level 1 is covered.
Critical Hits Podcast #15: Interview with Keith Baker
The last of our podcast interviews from GenCon 2009, Keith Baker, creator of Eberron, sat down to talk to us about working on the new campaign setting, how the 4e races, classes, and rules fit in to Eberron (including some great examples of re-fluffed characters to fit the setting), and about traveling the world and […]
Critical Hits Podcast #14: Interview with James Wyatt
Our informal, off-the-cuff “guerrilla” interview with James Wyatt at GenCon 2009. (We spoke to him last year as well). Joining Bartoneus and myself as interviewers was Jared from Head Injury Theater. James talks about Eberron, the art process in a WotC project, lots and lots about DMG2 (including the secret chapter name, “D&D as an indie game”), his characters, and D&D with his son.
Critical Hits Podcast #13: Interview with Andy Collins and Bruce Cordell
At GenCon 2009, we talked with Andy Collins and Bruce Cordell, two of the design team at Wizards of the Coast. We talk about monks kicking butt, how power sources are primarily a story invention, psionics psionics psionics, what races make good psionic characters, and more. We also try and get them to declare that […]
Origins 2009: Exhibit Hall in Words, Pictures, and Sounds
One of the biggest draws of any big game convention is the exhibit hall, and Origins is no exception. This year saw a return to using the entirety of the exhibit hall for booths. There’s always plenty for gamers to spend their hard earned cash on, and this year saw a number of new releases, as well as some hidden gems recommended to me by other show-goers that may have been around previously.
Critical Hits Podcast #12: Interview with Scott Kurtz of PvP
At Baltimore Comic-Con 2008, we caught up with Scott Kurtz of PvP fame. We talk about the D&D Podcasts, ask him about his D&D character, and get a little advice about starting your own gaming webcomic. Critical Hits Podcast #12: Interview with Scott Kurtz of PvP (5 minutes long, 3 MB) Two minor scoops within: […]
Critical Hits Podcast #11: True Dungeon Actual Play
During GenCon 2008, post-Ennies, I ran off to a far away hotel to play in my very first session of True Dungeon. No photography is allowed inside the game itself, but I smuggled in my trusty voice recorder inside my shirt pocket to record the whole thing as a bit of guerrilla reporting. It’s hard […]
Critical Hits Podcast #10: Entropia Universe
Before GenCon 2008, we were contacted to check out the Entropia Universe booth during the show. There, we met with John Bates of Mindark, who explained to us all about Entropia Universe, the online game/virtual world. Bartoneus and I went into the interview knowing almost nothing about it, but we both agreed afterward that it’s […]
Critical Hits Podcast #9: Actual Play with James Wyatt
During GenCon 2008, Bartoneus, ChattyDM, GamingSteve, and myself had the privilege to be in a D&D session run by James Wyatt, author of the DMG (who we interviewed later on in the con– this is the game we referenced at the beginning of the interview.) It was a straightforward dungeon delve, with Wyatt starting the […]
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