I have been a die hard fan of Battletech since I first picked up a Technical Readout book and wondered what all of the information about awesome looking giant mechs was really used for. Three years ago when Catalyst Game Labs acquired the Battletech license and put out the Classic Battletech boxed set, I was excited but didn’t get a chance to pick one up before the print run completely sold out. That’s why I flipped out when I saw the new Battletech Introductory Boxed Set in a vendor’s stand at PAX East and quickly picked up a copy.
Critical Bits for the week ending 2011-03-27
The Heart is Dark No More: Authentic Ghosts. – So I talk about a ‘Mythic Africa’ and it is all light and… http://tumblr.com/xcu1ug7jq8 # Announced today by @gnomestew: "Masks: 1,000 Characters to Populate Your Worlds", a book of 1000 system-neutral NPCs. http://bit.ly/hG9SX0 # RT @SlyFlourish: Looks like the new #dnd Monster Builder is up and […]
Dealing the Wildcards
Anything adventure designers can do to help DMs run their games will mean a better experience for players. In this column, I explore the concept of the wildcards, elements adventure designers can add to encounters that provide DMs with choices.
Interview with PAX East Champion Dungeon Master, Matt Brenner
In early March of 2011, at the PAX East gaming conference, Wizards of the Coast sponsored the second annual PAX East Dungeon Master’s Challenge. In the end Matt Brenner took away the prize and title as Champion Dungeon Master.
Danny’s PAX East 2011 Recap
Just over a week ago we returned from Boston and from my first PAX ever, which I’m very happy to say was incredibly fun for both myself and my wife from start to finish. Without a doubt the highlight of PAX East for me is much the same as other conventions like GenCon, and that’s meeting great people and getting to play games with people that I don’t normally have the opportunity to game with. However there are a few big differences that I noticed which really made PAX East stand out from the other conventions that I’ve been to.
The Eighth Wheel
It’s funny how things never develop how you expected. When I decided to start running a D&D game after going to DDXP this year, I was reasonably certain things would never get off the ground. I knew a couple people might be interested, but with schedules being what they are (especially with several parents in the mix, myself included), I wasn’t sure the stars would align sufficiently to get the first session of the ground – much less a multi-year-spanning campaign like we used to run back in the day.
As it turns out, I have no problems with finding players for my group. Quite the opposite, actually.
Agents of the Un-Kindgom: The Nullmen
There were no words, just… one of them approached you, pulled you close to its mask…and your mind started flooding with shame, with anxiety, with fear, and guilt…before you knew it you were revealing everything you know about anything. I could hear myself babbling and bawling like a baby, but I couldn’t stop. I just couldn’t stop. Once they got the person they had come for, they dragged him out of town and left us survivors here, weak, exhausted, and empty.
Critical Bits for the week ending 2011-03-20
From the Archives:: Primal/Within: Showdown at the Castle of the Overmind, Part 2 http://bit.ly/h8gCtB #charchive # RT @deadorcs: Now THIS is how I want to play Castle Ravenloft: http://tinyurl.com/6xxpxlo # Press Release: "Cubicle 7 Outlines Plans for Lord of the Rings™ RPG" – Received this over the weekend while… http://tumblr.com/xcu1rsx9la # Chatty's "Keep me away […]
So You Want to Write RPGs?
How does one get into the freelance RPG business? I cannot tell for sure, but I can make some observations.
Mage: The Ascension Job
It’s no secret that I’ve been a bit Leverage RPG crazy for the past few months- in many ways, it’s a system that just flat out “clicked” with me as soon as I played it. One of the outcroppings of that is my desire to hack it into other settings. I’m a huge fan of modern settings, and while Leverage RPG scratches that itch, there’s lots of room for modern games beyond heists and capers. Enter my early ideas about combining it with Mage: The Ascension, to which I (and as I discovered recently, many other gamers) have very fond memories of.
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