RT @StvWinter: I analyzed how #dnd attack bonuses changed over editions. The result surprised me & might surprise you. http://t.co/h5uhEHru # Check out "Gaming for a Cure," who run gaming events and conventions to benefit the American Cancer Society: http://t.co/7idRnQxl # Live tweeting of "Charting the Course: An Edition for All Editions" seminar at #ddxp […]
Our D&D Greatest Hits: Advanced Dungeons & Dragons 2nd Edition
The D&D Greatest Hits series continues with a roundtable look at our fond memories from 2nd edition AD&D.
Pelor’s Peg-Leg Protection Protocol
I understand WotC’s apprehension about distributing digital copies of their stuff, and making it easy for people to pirate their products. Let’s face it, though: all the DRM in the world isn’t going to stop it. Not offering legitimate digital copies of their books definitely isn’t going to stop it (right now there’s only one way to get a digital version of a D&D book, and it ain’t legal). So what IS going to stop the piracy of WotC’s intellectual property?
Interview: “Atomic Robo The Roleplaying Game”
Maybe you’re a fan of the many-award winning Dresden Files Roleplaying Game, powered by the FATE game engine. Maybe you’re a fan of robots punching Nazis. Maybe you are a fan of both, in which case, there’s going to be a new roleplaying game for you!
Critical Bits for the week ending 2012-01-22
Dominion for digital devices, base card replacements, and final two major expansions given rough dates: http://t.co/pzy0pWqq # RT @obsidianportal: Haste! w/ co-host @DaveTheGame: WotC with #DnDnext Evil Hat Atomic Robo RPG, @Paizo's PF Battles: http://t.co/DXUljXkG # Green Ronin in 2012: Dragon Age Set 3, new Song of Ice And Fire Roleplaying book, more Mutants & […]
Pain of Publication: Book Review of “Low Town”
Low Town is a rollicking mash up of two great genres: noir and fantasy. The author skillfully weaves a first person narrative in a way that vibrantly develops the setting into a living, breathing, festering, and foul supporting character unto itself.
Game Design and Openness
I do all of my design work at Sand & Steam openly. Every bit of what I do is laid out for everyone to see, warts and all. When I first started, I choose openness not because of any high-minded philosophy about information needing to be free. No, I did so for one very simple, very motivating reason: I was scared.
Our D&D Greatest Hits: Chatty’s Advanced Dungeons and Dragons
I was very intrigued with Mike Mearls’ vision of creating a “D&D’s Greatest Hits”. It evokes a plethora of images about modular designs and piecemeal “build your own game” elements that inspires the writer and buding game designer in me. This gave me an idea for a series of post here at Critical Hits. I thought it would be interesting if we shared our five DMing Greatest Hits for some or all of the versions of D&D we played as dungeon masters.
Why I Oppose PIPA and SOPA
SOPA, PIPA, and the DMCA before them demonstrate one important axiom: technology changes faster than the law. The people in congress have shown by and large that they are not up to date on the latest technologies and the implications of what they are suggesting. Piracy is a complex issue with many viewpoints that has yet to fully reach the people making our laws.
Recompiling Digital D&D
A common complaint with 4th Edition has been the online tools that go with it. Now that we have a Next Edition coming, WotC gets another shot at getting their cyberducks in a row. The best part is, this time out they’re asking all of us what we want from D&D. Guess what? I want better online tools! Furthermore, I have a few suggestions. WARNING: Some programmer jargon ahead. Proceed with digital caution.
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