We had a gathering last night for the premiere of the new breed of American Gladiators (on NBC), and it was definitely two of the most entertaining hours of television I’ve ever experienced. Tonight there is at least one more episode on at 8pm, and we will definitely be posting a review / recap later […]
Adventure Prep: Of Planescaping and High Intensity Hacking, Part 2
I’m preparing for next Friday’s game, the year’s first, which will also coincide with a new campaign arc. I’ll also be marking my 35th birthday and my 25th year as a Dungeon/Game Master. Weeeee! Nostalgic Aside: My 1st dungeon was drawn on a piece of graph paper, was filled with death traps, had a White […]
Critical Hits: Now Easier and More Fun
The latest Design & Development article from Wizards tells us most of what we need to know about a subject near and dear to our hearts: Critical Hits. In fourth edition, a natural 20 equals a critical hit, and a critical hit does maximum damage. This fixes the syndrome that I always hated: Roll a […]
Mini-Prep: Just how little do you need to prep?
That title brings back memories of my Internship in a Molecular Biology lab, before DNA isolation became automated. Anyway, yesterday’s post took more creative juice than originally planned. Today I’ll keep it shorter and turn the keyboard over to you earlier on (Andy, your new year’s recommendations are simmering in my noggin’ and will be […]
Mining Tropes for RPG Nuggets: I, Overlord!
This post is part of a series exploring Tropes (recurrent plot devices and expectations in fiction) as applied to RPGs, see the growing collection of posts on the subject here. Now that Yax has fallen in my fiendish trap by accepting my Ennies challenge, I thought I’d start the ball rolling by finally tackling one […]
Game Review: Covert Action
If you’ve never played the party game Werewolf (read Dave’s account of a Werewolf game) or Mafia, then the card game Covert Action will be something entirely new to you. This may not be a good thing, because it is clearly inspired by these classics and players benefit from an understand of how this type of game […]
Chatty’s Review: Silvervine Chapter 1, First impressions
This post is part of a series that tackles the reading review of a yet unpublished RPG called Silvervine. The 1st post, explaining what the review project sets to accomplish can be found here. Please note that game is still in development and my feedback is part of the creators’ efforts to make this the […]
My New Year's goals
I don’t do resolutions. Personally, resolutions always imply that I need to change something. The “need to change” expression seems to be guilt-laden (yeah, I was raised a catholic) and implies that the resolution will be hard to implement and/or unpleasant. What I do set for myself are goals. For me, a goal implies that […]
YouTube of the Week: Han Shots First Edition
Happy New Year’s! Hope your partying last night didn’t go like this. There are just some things you shouldn’t bring to a party…
Chatty's blog 1/2 year in review.
In which Chatty DM rambles about the cool things brought on by blogging. On July 24th, 2007 after 2 failed attempts on MSN Space and Live Journal, I finally made a jump to blogging using Google’s Blogger. Having no clear idea what to actually talk about, I started rambling about my future campaign, online tools, […]
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