A few weeks ago I wrote a very personal post about the state of me and what I wanted to do with my still nascent writing life. In that article, I posted a list of what I wanted to do in the short to mid term to achieve my ultimate goal: becoming a writer that […]
Inq. of the Week: Seasons Greetings
I’ve run a few adventures in wintery climes (they go hand in hand with frost giants, after all) and it does add an extra flavor above and beyond the normal temperate adventures. That’s my way of using gaming to introduce this real world question…
Creativity and the RPG Mind: Part 2, The Right Answer
Way back at the end of September, I wrote an introductory post to a new series where I would explore how creativity is expressed (or stiffed) in the RPG geek’s mind. Based on the ‘A Whack on the Side of the Head‘ by creativity Guru Roger von Oech, I wish to explore the common barriers […]
Critical Bits for the week ending 2009-12-12
Chris Sims and Paizo CEO Lisa Stevens talk about the size of the gaming industry and so-called rival designers http://bit.ly/8UwZBP # iPhone as Helper Pixie (iPhone apps for RPGs) http://bit.ly/5vPitl # RT @Comixace: CHime in on DC's latest Big Two reboot — EARTH ONE http://bit.ly/8itzUD # I approve. http://bit.ly/4DNb2e # The magic items that WotC […]
Gears of Ruin: Creating PC-specific Clockwork Mechanics.
My new Gears of Ruin Clockwork D&D 4e campaign starts as soon as the holidays are over (with a pre-campaign session right before). I’ve spoken a bit about what the setting would be. I’m moving away from my traditional fantasy world and creating a new one based on Clockwork Fantasy tropes (Girl Genius, Iron Kingdoms, […]
Review: “The Plane Below: Secrets of the Elemental Chaos”
The Plane Below is the first of several 4th Edition D&D books that delve into a bit more detail on specific planes and the kinds of adventures that can be found within them, as the title indicates this one focuses on the Elemental Chaos and everything pertaining to it.
Chatty’s Ptolus 4e Demo: A Tail of Two Shities, Part 3
See part 1 here and part 2 here. Rat and Roll! After the PCs rested for a few minutes, they continued deeper in the complex of caves and crypts. They eventually found the fleeing rats and followed their light to a large chamber. As they approached, they heard a rumbling sound, like stone rubbing on […]
Chatty’s Ptolus 4e Demo: A Tail of Two Shities, Part 2
See part 1 here. Of Kobolds and Rats As I mentioned in my pre-game post, the actual ‘dungeon’ of the adventure was a modified version of the Dungeon Master Guide’s ‘Kobold Hall’. In fact, I took Area 1, 3 and 4 and modified them to my needs. All kobolds became ratlings and I added a few other […]
YouTube Tuesday: I Know Block-Fu Edition
A pivotal scene in the Matrix, recreated in stop-motion with Legos.
Let Me Tell You About My Campaign: Might Of The Inquisition
In general, though, writing about my specific campaign tends to fall close enough to “let me tell you about my character” that I tend to let it go. However, I realize that there’s some value for me talking about my campaign, especially given my current setup. I won’t go adventure by adventure. I will, however, hit some of the important points of running the game in the hopes that it will help some of you run your own games.
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