Nick interviews D&D Creative Manager Chris Perkins about being a killer DM, running D&D for celebrities, and making your NPCs memorable by doing voices.
Will of The Forsaken (WTF for short)
There was a full decade of my life when I declared there were two things I’d never play. One was MMO’s. I decided this when a guy I knew quit his job to play Everquest full time and mooch off his girlfriend. The other was collectible card games, because I was astounded at how much money one could drop on them. This decision was made easy to live with by being in college and/or mostly poor. Over the last two years, both of these vows have been broken.
Inq. of the Week: A Whole Lot of Class?
Martial Power 2 comes out tomorrow, and having gotten a look at the book I am very disappointed that my current party does not have any martial classes at all out of eight players, not even through multi-classing. This has led me to wondering exactly which classes all of you are playing and as a result which classes are the most played and which don’t get that much love.
Critical Bits for the week ending 2010-02-21
Check out "Clerics of the Covenant of War" by @matt_james_FR, powers and an item for your battle cleric. http://bit.ly/9qZBUs (DDI sub req) # If you tried to download any of the podcasts from our feed and had issues, please try again- they should be up now. # RT @io9: Did Dungeons & Dragons Motivate Dr. […]
Friday Chat: Are You Watching the Interweb?
In the last few years, as I gravitated to jobs with extremely lenient web access policies (and absent monitoring) and started blogging, I found myself drawn just a bit too much. You know, the kind that makes you spend just a little too long catching up with the Questionable Content archives, or fall for link-baiting to a website that will ruin your life.
The Almighty Player
Excuse me, but could I have just a few moments to talk to the players out there? If you’re a DM, with your level-plus-four encounters, your killer dice that never roll below 15, and your behind-the-screen smirk, I’d just ask you to step out of the room for a little while so I can address the players… okay, are they gone? Good.
Review: “Underdark”
The latest 4th Edition Dungeons & Dragons supplement from Wizards of the Coast is simply titled Underdark, and it contains all kinds of information and fleshed out details on the entire realm for which it is named. This book is along the same vein as The Plane Below book on the Elemental Chaos, but the Underdark is a subterranean realm just beneath the surface of your game world and so will always be more accessible than the other planes to your players and their characters.
What? You want to Sleep here?
I don’t like random monsters. On the other hand, the idea of having players sweat for their extended rest could be worth exploring once or twice in a campaign. This is especially true if your group chronically blows their wad of dailies in the first encounter and then just assume they can take an extended rest wherever they please. So, what if you said ‘Yes’ to resting in a dangerous area (like in the middle of a freaking dungeon) but did it with a twist?
Cooties
For some guys, talking to girls is difficult. A look back upon mistakes made, and hopes for the future. Also, boobs get mentioned.
Inq. of the Week: Age of Dragons
Last weekend, while at synDCon, I managed to get into some quick demos of the Dragon Age tabletop RPG run by Hal of Green Ronin. I left with boxed set in hand, so expect a full review coming sometime soon after I get a chance to pour over it, but suffice it to say we couldn’t help but swap some stories about playing the video game.
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