RT @wordwill: ALIEN SURVIVOR, in the vein of LADY BLACKBIRD, is here: http://bit.ly/ab0T2R # RT @SlyFlourish: I wrote an article on fun terrain effects and PC terrain powers with the Harrowing Halls tiles! #dnd http://goo.gl/fb/pj7k # 4e rules for all you couples out there. RT @pvponline: Details are shared in today's PvP. http://is.gd/aTjXV # RT […]
Review: SmallWorld
SmallWorld – strategy game or prophetic doom-simulator for the day Flying Goblins take over the Earth? Find out why you need to play this game immediately OR RISK EVERYTHING.
The Melias Prophecy
Prophecies and predictions can play a large part in any RPG campaign. Cryptic messages and foreboding tales can herald apocalyptic destruction or miraculous saviours. The kingdom of Melias worships one such insightful text and after generations of zealous worship, the time for prosperous glory has almost arrived for the people of this kingdom. As the people of Melias wage war with the nomadic tribes of Orcs that infest their homeland, they place their hope and faith in the hands of a young king, heralded as the Kelliha, bringer of glory. Unfortunately one of the kingdoms sages has stumbled upon a cipher that shows the Melias Prophecy in new and devastating light.
My Love Affair With Tron
I grew up with the movie Tron. Okay, I’ll admit that I grew up with a lot of movies, but there is a shorter list of movies that I watched at least once a year for my entire life up to the age of 18. Tron is most certainly on that list, along with Aliens, […]
Emergence & Reentry
Hello everyone! I’m Chris Sims, former Wizards of the Coast designer and editor. You might know me from my editing work on the 3e D&D game (Rules Compendium), my design work for the 4e game (Martial Power, MM, MM2, and so on), or from D&D Insider. I’m joining my friends here at Critical-Hits, because I enjoy talking, thinking, and writing about games and generally geeky stuff.
The Short Epic Tale
ne of the things that still bewilders me after nearly 30 years of RPGs is how many of us insist on following specific conceits that were rarely, if ever, hardwired in the rules. For instance, what’s with having such long campaign lengths and the necessity to stick with the same PC as long as it remains alive? I’ve talked to so many people online and during cons bemoan that they can’t try a new class or a new RPG because ‘we’re playing this one epic campaign, maybe after…’ Say What? Why must so many campaigns be these epic tales lasting x amount of actual real life years? Why is it so important to ‘get to the end of the game’?
Night’s The Only Time Of Day
What goes on in a geek’s mind as it slumbers? Vanir offers a peek into the abyss. Read on, if you dare – and share with the hive-mind.
Inq. of the Week: Modifying Your Game
During the week in which that question was asked, we ran a week of homebrew rules, some advice, and even a mini-game. I hope you enjoyed it- if you’d like to see more like that, or have any other ideas for theme weeks, let us know. And to close out the homebrew week, I ask the following question in relation…
Critical Bits for the week ending 2010-03-21
Cursed items in 4e, from At-Will: http://is.gd/aI3qz) # Complete list of contributors and games in the 100 Best Family Games http://is.gd/aI3WJ (via @RobinDLaws) # RT @Wizards_DnD: D&D Minis surprise revealed for all to see on the #dnd page: http://bit.ly/chJRzW # RT @Crafty_Games: Crafty Games Announces Spycraft Third Edition http://bit.ly/aua5Xi # Assassin: Shadow's Seduction contains Hybrid […]
Pax East (and Chatty projects) Update
As for the rest of PAX I plan to play some D&D Dark Sun and Encounters. I hope to play some Magic drafts with friends (it’s been 2 years!). I also hope to meet Wil Wheaton face to face and exchange a few funny remarks while he signs the books I’ll stack in front of him. Maybe, just maybe, I’ll get to say hi to Jerry and Mike (Tycho and Gabe). Finally, I plan to crash Chris Tulach’s and Greg Bilsland “Save my Game” seminars so I can ask some really funky “what if” questions that will drive everybody nuts :).
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