LeBreton is the lead level designer for Bioshock 2. He gives a pretty good opinion piece on some of the issues surrounding the past and future of video game design. Here is an excerpt: As of 2009, the game industry seems to want two fairly contradictory things: – Make games, using proven mechanics from the […]
Tonester’s 2008 Videogame of the Year Awards
These are just my personal views and not necessarily the views of the CH Staff/Site as a whole. We haven’t had some good/heated arguments in a while so I figured I would try to entice a few. I should also note that I didn’t play any Sports titles in 2008 (I rarely do). I also don’t have a PS3 so the only PS3 games I had the opportunity to play were MGS4 and LBP – both of which I was impressed with for one reason or another. I should also note that I was much less impressed with Fallout 3 or Grand Theft Auto 4 compared to most of the known gaming world apparently. As such, expect a few surprises.
New 4e errata release
WoTC has served up their latest helping of errata for 4e. While most of it appears to be simple clarifications and actual fixes for typos, there are a few morsels worth noting and savoring. Some Endurance checks are more difficult Active Perception checks are a Minor Action instead of Standard Action Stealth completely rewritten (move […]
Sneaky update to Stealth skill?
To my knowledge, the highly debated Stealth skill in 4e has not received official errata just yet. Thanks to the DnD Insider Compendium, however, we may have a sneak peek at WoTC’s attempt to “clarify” the use of the Stealth skill in 4e campaigns. You can read the changes for yourself by loading up the […]
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